Strive: Conquest [v0.6.1][Maverik]

Free Download Strive: Conquest [v0.6.1][Maverik]


Strive: Conquest v0.6.1 by Maverik, Strive: Conquest is a game about a tech demo of sequel for Strive for Power. This game represents core changes and mechanics of the second game, but does not represent main gameplay focus or content and should be treated as rough ideas. Features:

-A whole new set of gameplay management, crafting and item mechanics.
-Dozens of classes with unique traits and abilities.
-Procedurally generated areas and dungeons

Updated: 2022-03-04
Release Date: 2022-03-04
Developer: Maverik Patreon –
Censored: No
Version: v0.6.1
OS: Windows, Linux, Mac
Language: English
Prequel: Strive for Power

2DCG, Anal sex, Character creation, Creampie, Fantasy, Female protagonist, Footjob, Futa, Futa protagonist, Group sex, Handjob, Male protagonist, Management, Monster girl, Oral sex, RPG, Slave, Text based, Titfuck, Turn-based combat, Vaginal sex
1. Extract and run.
Added second arc story
Gnomes now have +10 wits bonus
Added and rebalanced “Stables” Upgrade
Some class requirements have been rebalanced
Stat requirements for class unlocks will require pure stats with no bonuses now
Starting Character’s growth factor is now set to 5 and normal factors can be increased to 6
6 in factor gives a special bonus now
Slightly lowered Lilia’s base stats
Lowered stat growth from combat skill usage
Timed and Special Events in town now will display in different color
Multiple mod editor fixes
Selling unique characters for repeatable quests will require confirmation now
Fixed mindbreak route for Annastasia giving wrong character and CGv0.5.5b

  • Assassinate and Holy Lance are no longer learnable
  • Flight skill of Valkyrie is boosted to 65 Evasion from 25, duration down to 3 turns from 4
  • Fixed jungle encounters sometime generating with 0 enemies causing instant win
  • Fixed some errors with character creation patterns
  • Fixed an error caused by food consumption going past 6
  • Fixed console spam and corrected some UI behavior
  • Fixed gear errors when importing from older versions
  • Fixed multiple scene/quest bugs
  • Fixed some GUI bugs
  • Fixed excessive console warnings

Obedience is now displayed as percentage
Default obedience gain is reduced by 25%
Now enemies can spawn with a rare traits which increase some of their stats, xp and item rewards
Great Seduce cooldown reduced from 4 to 2 days, Seduce cooldown reduced from 3 to 1
Alchemist class is now unlocked from the start while caster is locked by guild points
Archmage requires both Apprentice and Scholar to learn instead of requiring Caster
Assassinate now has 3 charges per day instead of 1
Firebomb base damage increased from 1.1 to 1.4
All obedience gains with skills is reduced by 25% for now
Slave delivery quest will not generate on a first week
Slightly rebalanced some enemy stats
Fixed clock going into 24 hours
Fixed food consumption tooltip not updating runtime
Fixed succubus lust drain skill not consuming mana on use
Fixed gauntlets crafting
Fixed some exploration issues

Added “Bath” Upgrade: characters resting at mansion will slowly regain obedience
Added more information to food consumption tooltip
Added an option to switch Daisy’s sprite if purchased her alternative clothes
Added new subquest for Amelia with a scene
Added Relatives table to character info
Base work task production is reduced by 15% (makes unskilled workers slightly worse)
Stat bonus effect for task production is increased by 40% (make skilled workers a lot better)
Stat bonus effect for food production slightly nerfed
Slightly reduced prostitution gold income
Lowered number of classes random characters receive on average on higher levels
Slightly increased Advanced Armor material costs
Tailor task is now affected by Hunting Knife as crafting tool
Reduced some early upgrade prices
Mansion slave tooltip now shows max stat including bonus
All food by characters is now consumed at 12 pm
Stable speed boost per level increased from 20% to 30%
Fixed food being consumed by characters twice as fast
Fixed Aire generating with incorrect age which led to omitted description
Fixed Kurdan generating with random skin
Fixed smith/tailor/alchemy start at 2 workers instead of 1
Fixed some missing descriptions
Fixed autosave not storing the progress of following hour

Resource gathering at Mansion now has limited slots but more options
Added new upgrades for unlocking new resource gathering from Mansion
Crafting and upgrading jobs now also have limited slots which increase with upgrade level
Bone resource collecting now benefit from hunting knife
Added hotkey support to combat
Added contraceptive option which prevents impregnation
Redone some parts of character info
Redone task assignement menu
Fixed halfkin tanuki having no growth factor in its data
Fixed some scenes not displaying correctly
Fixed Kurdan having incorrect hair length
Fixed some issues caused by importing


  • Fixed multiple assignment issues
  • Fixed wrong upgrade description
  • Fixed mac version
  • Fixed some item tooltip inconsistencies
  • Fixed some locations not being forgettable when they should be



  • Fixed some buff tooltips and misspells
  • Fixed a rare bug when timed event was cancelled when it was running with another timed event
  • Fixed game becoming slow on the closing until system restart/reinstall



  • Blizzard now costs mana
  • Blizzard now only slows enemies with 30% chance
  • Fixed some issues with shrines and chests causing errors
  • Fixed clock showing in inventory
  • Fixed some new skills
  • Fixed traps doing damage to negative numbers



  • Writ of exemption and Enslave no longer apply to unique characters
  • Added some additional dialogue options based on master’s class
  • Certain story character will have their stats adjusted based on player’s decisions
  • Fixed an issue when sometimes characters didn’t get assigned to task correctly
  • Fixed final guards at the siege not being fightable
  • Fixed elven capital questline not completing properly in some cases
  • Fixed wip scenes not having an option to hide foreground
  • Fixed lich intimidation check



  • Added civil war story arc
  • Added an option to start from after the prologue
  • Characters now can be generated with sexual skills (based on their virginity/classes)
  • Added many missing icons for skills and enemies
  • Some enemies have been slightly buffed
  • Rebel enemies have been made considerably stronger
  • Added some new CGs (including main story)
  • Added a few class dialogue checks
  • Main menu won’t show characters you haven’t met yet
  • Travel menu has been reworked
  • Fixed many other bugs


Fixed occasional issues with item disassembling
Fixed fire depths giving crashes
Fixed slaves having only penalties

Added pregnancy descriptions and debuff
Breed sow class now lightens pregnancy penalty instead of reducing pregnancy duration time
Added an option to use bonus description text field for notes
Fixed some issues during character creation
Items during craft show in alphabetic order
Fixed some scene errors
Fixed some window errors when there was nothing to purchase


Dating system slightly revamped
Obedience system revamped
Added tutorial
Added cheat menu (password is same for Strive 1)
Added reputation shops to guilds
Added new small quest/event sequence
Added new illustrations for some events
Added oblivion potion mechanics
Added Entangle skill for Dryads
Added option to forget locations from mansion
Sex traits are now initially hidden for hired characters. They can be learned during dating
Pheromones can now be used in mansion
Some classes are now unlocked with reputation and quests
Pregnancy duration increased from 5 to 30 days.
Slightly buffed human’s racial stats
Dialogue options responsible for seduction now check on sex factor instead of charm factor
Nerfed bandages output 3 -> 2
Nerfed First Aid heal value 35% -> 30%
Daisy now have fixed sex traits
Fixed guild slaves not benefitting from quality upgrades
Fixed Spirit:Turtle not working correctly
Fixed ranged attacks not requiring bow
Fixed First Aid Tooltip
Fixed some console errors
Fixed fairy racial skill not restoring correct amount of hp
Fixed exotic slave trader event not adding properly at the game’s start
Fixed class unlock animation not using correct character name


Added multiple GUI animations to some actions
Added new random events: New chest lock type traps, mimics, finding random resources, encounters
Added effect duration in tooltip for combat
Added race name to labels in hiring menu
Added exotic race slave trader shop every 2 weeks starting day 7 (requires new game)
Recruited characters won’t automatically travel to mansion anymore
Forcefully recruited characters will receive new debuff preventing them from gaining obedience from positive skills
Characters won’t participate in fight at 0 obedience
Breeder class is renamed to Breed Sow and now can be unlocked. Stats and reqs changed
Slightly readjusted Aliron’s slave race rates (Humans are more common than halfkins; elves are more common in general and rare races are equially as common as elves for slave market)
Fairies lose some stats but gain a racial healing skill
Main stats now grow slower at higher levels (starting at 40 base)
Kobold females now generate with smaller breast size
Trap events now deal percent damage
Drows have been renamed to dark elves
Slave escape chance is now present and depends on charcter’s authority and obedience (can escape if defiant and obdience < 15). Chance is based on timid factor
Food starvation debuff reworked
Defeat in combat now applies debuff preventing from participating in combat for 3 days (ticks faster when using rest)
Travel menu opens locations by default
Fixed craft menu opening on smithing even if its locked
Fixed inactive enemies not being deleted properly in some situtations
Fixed buffs not displaying in slave info
Fixed hp/mp not displaying in dungeon locations


New game heavily recommended.

v0.2.1a demo
0.2.1a update released Fixed chest events stacking (and possibly some others)
Fixed mages election quest not completing properly
Fixed unlock of the traits which has been already unlocked
Fixed village events to meet slavers being unreasonably high

v0.2.1 Demo
Added sex trait system:
Sex traits can now be unlocked during interactions.
Dislikes can now be removed from interactions.
The chance is affected by character’s Sex Factor.
Sex traits are toggled as active/inactive from Details menu.
Sex Factor increase number of active traits.
Slave delivery quests will no longer request slaves of the sex with a very low chance in settings (<=10%)
Fixed crafting list not updating correctly in some cases
Fixed tail plug/pet suit combo not working
Fixed some errors in election quest finish
Fixed characters not properly clearning in other areas in some cases
Fixed same location appearing on the list of possible locations when it was selected
Fixed default slave bodyparts for non-human races always being the same
Fixed fighter quest encounter not finishing properly in some cases
Fixed mage election quest completing right on acquiring
Fixed non-story modes not disabling story event
Fixed portrait/body selection menu not updating properly

Fixed saves storing social skill texts they didn’t need
Fixed impregnation overwriting previous pregnancy
Fixed election quest not removing loan events
Fixed seen dialogues not reverting on restart
Fixed inability of males to impregnate

Cheat Code
In game cheat code = fkfynroh

A New Game is STRONGLY recommended as of v0.3.2


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