School Game [v0.930][Sloths Command]

Free Download School Game [v0.930][Sloths Command]

Overview

School Game v0.930 by Sloths Command, School Game is a game with RPG elements. You create your character and evolve in a school environement. Learn skills, buy equipement, meet classmates, build your reputation and budget, be a member of the student council and various clubs, and improve your relationship with the head of the student council, which you may decide to replace. Isn’t it what everyone wanted in high school, even in student years: complete freedom of action?​


Updated: 2022-05-28
Release Date: 2022-05-28
Developer: Sloths Command Patreon
Censored: No
Version: v0.930
OS: Windows, Android, Linux
Language: English (machine translated), Russian
Genre:

2D Game, 2DCG, Male Protagonist, Mobile Game, Big Tits, Creampie, Sandbox, RPG, Simulator, Strategy
Installation
– Extract to desired location.
– Run.
Codes
v0.930

New content:

— A new storyline has been added related to the story character Ayano Yoshida, as well as clubs, student council, and more. Currently, it contains one full-fledged event, which briefly introduces you. In addition, some points were fixed in the already existing story with Ayano, Yuki and Hitomi: some errors and flaws in the text were fixed, oddities in the conditions of event drops, and the system responsible for directions in the diary was slightly improved, where you can see what you need to make.

— Added a new storyline with Meiko Tsukasa, involving romantic interactions without the use of blackmail. Currently, it contains two full-fledged events that can drop out throughout the game, as well as a new system of interactions with Meiko.

— Randomized NPCs can now have sex with each other. This is done in the form of an activity, in which case you can intervene: spy on the process, stop it, or just walk by. All this is directly influenced by the relationship between the RNPCs, their vulgarity, randomness, as well as many other factors. Also, female RNPCs who are considered to be in love with your main character will avoid this activity.

— The abandoned factory now has a bully leader that you can turn to for a favor. There are two of them currently: the first, in which hooligans completely lag you and do not even try to rob / mock / do anything else aggressive, and the second you can order girls of easy virtue from the leader of this group with whom you can have sex for some amount of money. Currently, bully leader is always in an office in an abandoned factory, next to his name is a tag that identifies him as a quest character.

— The activity distribution module for randomized NPCs has been completely refactored. Now, firstly, the code is more readable and understandable, secondly, the RNPCs activities themselves began to be influenced even more by their influence statistics, and thirdly, the performance of the game has doubled or even tripled. Now, if you had delays in rewinding time by an hour with 100 NPCs, you can put even 200 and most likely you will not have any more performance problems. In addition, all this will significantly reduce the number of crashes, if you had any…

— A new event has been added to the game – an interschool festival. It happens every 15th day of the month. During it, randomized NPCs are especially active in interacting with each other, walking around the locations. If you’re in school locations, you’ll level up 20 percent better relationships with randomized NPCs, new festival-only exclusive items, cheap snacks, and club activities. In addition, it will also be possible to buy certain expensive items from the online store there for cheap.

— Holidays have been added to the game: they take place every 18th and 22nd. There are weekends between them, which is why the total number of days of rest from the educational institution reaches almost a week. Randomized NPCs at this time are much more active in city locations and spend their time.

— Now, by increasing your reputation in the grocery store, you can earn yourself a promotion that will increase your salary. There are five stages in total, and in the end, it will be possible to become a store manager at all.

— Now in an abandoned factory you can get reputation with hooligans. There are nine stages in total, each of which in its own way affects the relationship of bullies to your character. Each time you rank up, you get some relationship points with them, as well as a permanent bonus to interactions. Naturally, the better your reputation with bullies, the less money you need to hire their services. Including hiring girls of easy virtue. You can find out the reputation from the leader of the hooligans.

— Now, every Friday from 17:00 to 18:00, battles held in the abandoned factory, in which your character can also participate. It will be enough to catch this event and choose the appropriate choice. In addition, you can watch the battles, receiving some increase in the attributes and combat experience for this. If you decide to participate in them, then for each victory in battles you will receive a certain amount of money and reputation, and regardless of the outcome of the fight, your relationship with your opponent will not decrease.

— Title system added. For each of your significant actions, new titles will be assigned to you: become the lead of the club, participate in student council elections, get a job – you will be given new titles. The page with them is located on the page where the achievement award is indicated, on the next page after it.

— Added new possible interactions with Yuki Oota, after completing some story missions, which you can completely reset school absenteeism, as well as expel any randomized NPC from an educational institution for a certain amount of in-game money.

— A new small 18+ event has been added to the pool location. You can knock it out between 10:00 and 14:00.

— The “Remove underwear” option when you drink alcohol to a randomized NPC at your party divided into two: “Remove bra” and “Remove panties”.

— Randomized female NPCs can now visit your apartment on their own and on their own initiative during the weekend! This is influenced by your relationship and their courage. In addition, a small interval was made for this so that they would not constantly knock on your apartment.

— Now, in the 18+ doggy scene, not only the third basic hair type displayed, but also the fifth type. In addition, some graphical bugs related to accessories have been fixed, so now the perspective in the scene is as it should be.

— Added new random events to sex scenes with randomized NPCs.

— Added the ability to try to beat the leader of the hooligans in an abandoned factory.

— Added a new possible location for a date – the library. By choosing this, you will be able to download the necessary attributes and communicate with a randomized NPC at the same time, thereby increasing relations with him. In addition, success for this requires much more effort than a date in the park, so you should be careful with this choice…

— Added a new interaction in the RNPCs interaction menu to the dialogue category – “Taunt”. With it, you can lower courage, sociability, criminality and some other influence statistics if this interaction is successful in exchange for a small amount of existing relationship points.

— During quests in which you need to fight, you can no longer use the opportunity to escape from the fight.

— The background of the entrance to the mall, grocery store, clothing store and cafe completely redrawn from scratch by us.

— There is a new interaction for the moment when a randomized NPC is visiting you – make tea. Thanks to it, firstly, you can strengthen your relationship a little, and secondly, with a 100% chance to add caffeine, sleeping pills or an aphrodisiac to this tea. This option is available once while the selected RNPCs is visiting you.

— Statistics completely removed from the section with attributes, perks and skills. It has been moved to the new Achievement Rewards section on the next page. In addition, new statistics have been added to this category.

— In the perk selection menu for leveling up, added numerical values

of the required points for the level, as well as existing ones. In addition, two new perks have been added to the same menu, which affect the gameplay in their own way.

— Now, the more you interact with RNPCs who have the “Reclusive” and “Weak” traits in one act from the interaction menu, the less relationship points you will receive / less chance of successful interaction. The same thing works with RNPCs, which have the “Sociable” character trait, but vice versa. The more you communicate with him, the more relationship points you will receive for communication / more chance of success for interaction.

— Added a new character trait – “Stalker”. It appears if the RNPCs gets more than 70 points of criminality and courage. In this case, if the RNPCs has this trait and is in love with your character, he will chase him around the locations with some chance.

— Added a new character trait – “Coward”. It appears if the RNPCs becomes less than 40 courage points. In this case, if the RNPCs has such a character trait, and he is afraid of your character, he will try to avoid contact with him as much as possible, leaving the location somewhere else.

— Added a new character trait – “Touchless”. RNPCs can get it if he has low courage and vulgarity. Because of her, he will refuse sex if you are not in a relationship with him.

— Added a new character trait – “Masochist”. RNPCs can get it with high courage, criminality and low love for the sweetheart. Because of this trait, the more fear an RNPCs has, the more relationship points you get with it.

— With high sociability, a randomized NPC can now gain the “Sociable” personality trait.

— Added a notification about the closure of a cafe in a shopping center with a schedule for its work. Now you will not be silently thrown out or not allowed into it.

— Reduced the amount of energy consumed from lessons at school. In addition, a new interaction has been added that is responsible for the school – do homework. They can be studied at home or in any of the two available libraries. If you do not do it, nothing will happen, however, if you do it, then you will be given a large amount of experience and intelligence pumping points.

— The existing game files have been optimized, and now it weighs 20 percent less than before, without a strong loss in image quality.

— Now, new things appear in the player’s room as soon as a certain time passes. In total, there are five stages in this: the appearance of books, boxes, any devices, clothes and musical instruments. The more you live your character in an apartment, the more things will be furnished in it, and the more comfortable it will look.

— Two new interactive interactions have been added to the player’s room: closing the blinds and turning on the lights. These parameters can be controlled at will and each of them will work in its own way and according to its own conditions.

— The player’s room can now become cluttered over time if left uncleaned for a long time. Especially for this feature, a new interactive interaction has been added – clean the room. The longer you do not clean, the more books and other things will be on the floor.

— The inventory code has been completely refactored. Now he began to work much better and more stable. In addition, now a scrollbar appears there and, if the number of your items exceeds the available list, you can use all the items in your inventory without any problems. In addition, the list itself is now self-expanding, so there will be no more problems and graphical bugs associated with it.

— One new hairstyle has been added for randomized male NPCs. It can be generated by a RNPCs you have not interacted with before, or it can be selected in the editor.

— Added a description to inventory items that did not have one before.

— The list in the activity menu of randomized NPCs has been updated, which is responsible for the icon of the type of employment.

— Added a warning when your character goes to sleep with satiety below zero that such a dream will not restore energy fully.

— The translation into english in the hitomi.rpy and act.rpy files has been improved.

Fixed bugs:

— Fixed a bug where emotes could overlap/miss if a randomized NPC was invited to their house.

— Fixed a bug where instead of the name “Hitomi Watanabe” in the diary on the quest page, Yuki’s name could continue to appear.

— Fixed a bug that could exit because the desired variable could not be initialized when communicating with a randomized NPC and editing a standardized school uniform.

— Fixed a bug where, when entering the perk selection menu, an exception could go beyond the level.

— Fixed a bug where you could call/send SMS to the wrong RNPCs on your phone.

— Fixed a bug where the aphrodisiac was not displayed in the inventory.

— Fixed a bug where if you pour sleeping pills, caffeine or an aphrodisiac into alcohol to a randomized NPC at a party, these items were added to the inventory instead of decreasing

— Fixed a graphical bug where randomized NPCs could be missing arms if they were on the beach and had some special pose depending on the character.

— Fixed a graphical bug where randomized NPCs could be missing arms if they were on the beach and had some special pose depending on the character.

— In some places, the system of influence of perks for new levels has been changed. The perks themselves began to work as originally planned, and they also began to affect many more existing elements in the game.

— Fixed a bug where items in a fight that should not have appeared in the inventory still appeared.

— Fixed a bug where randomized male NPCs could wear female clothing. She could hang somewhere in the air like a dead weight.

— Fixed a bug where when playing after winning/losing a game of cards with a randomized NPC, the amount was given when losing, and nothing happened when winning.

— Fixed a bug where at the beginning of the game an exception could occur if you open the perk menu for level points.

— Fixed a graphical bug where, in the sex scene in the missionary position, the second and third types of eyes could have transparent places in the region of the eyelashes.

— Fixed some typos, spelling and punctuation errors in the Russian and English translations of the game.

— Fixed some bugs and shortcomings regarding the storyline of the game and the path. There are now much fewer stutters that can interrupt story missions for a while.

— Fixed a bug where a randomized NPC with the character “Aggressive” could endlessly talk about an abandoned factory.

— Fixed bugs where an exception could occur during the new event with Yuki Oota and in the new event with randomized NPCs where they invite your character to meet.

— Fixed some typos in biographies of randomized NPCs.

— Fixed a bug where 18+ scenes with sexual encounters with RNPS could freeze and not close. At the same time, manipulations with the game could be carried out.

v0.928
New content:

— Now, to have sex with a randomized NPC or get a blowjob from him, instead of the usual relationship glasses, you can use fear glasses. If NPC refuse sex/blowjob, an option of intimidation will appear. In addition, now you can try to bribe a randomized NPC with money to have sex with you/give your character a blowjob. Especially for this option, NPCs are generated with new influence statistics – corruption and the very probability of successful bribery is influenced by the nature, current financial situation of the NPCs, as well as many other factors.

— Randomized female and male NPCs have new types of faces, eyes, noses, and in general, their faces will now be strikingly different from each other. This will create a significant variety in the overall choice of the available randomized NPCs: some will be more Asian in appearance, others European, and still others are mestizos.

— Now, when you extort money from a randomized NPC, even with a high level of relationships, this interaction will be considered aggressive. They will no longer just give your character money.

— The work of fear in randomized NPCs has been changed: more interactions have appeared in actions in the category of romance, which can be successfully performed by intimidating a randomized NPC. This also includes actions of 18+.

— A new action has been added to the category of romantic interactions – “Undress for me”. For its success, you can use the usual relationship points, fear, or try to bribe a randomized NPC. In addition, it has quite a lot of development branches, which in turn manifest themselves depending on the method you choose to interact with the selected randomized NPC.

— In the interactions in the category with neutral actions, a new interaction has appeared – debt of money. Now your character can borrow money from any randomized NPC, and the possible amount will depend on his greed, your relationship and some other factors! In addition, an event with “debt collection” has been added to the game, if you forget that you once borrowed money from the RNPCs.

— Now is possible to force a randomized female NPC, who lost to your character in battle, to give a blowjob. In addition, some formulas/mechanics/systems related to the post-fight selection system have been redone, as wel

– Now with randomized NPCs, you can break the existing romantic relationship. This choice appears if you meet with the selected randomized NPC, instead of the “Let’s date!” button.l as some values related to the combat system itself have been corrected.

— Now randomized female NPCs can invite your character to have sex with them. The probability of this event depends on many factors: chance, your existing relationship, the number of sexual acts and even the time of day. In addition, this event is affected by a button with a complete shutdown of events with RNPСs from the game settings.

— Now randomized female NPCs can declare their love to you while interacting with them! The more the RNPCs has the courage, the predisposition to romantic actions and the points of love with you, the more likely he will confess to you. In the event itself, with this, you can both reject a loving girl, and start dating her.

— Now randomized female NPCs that you date may require your attention if you don’t interact with them for a long time. A new kind of timer was made especially for this event, which is constantly reset as soon as you communicate with this randomized NPC.

— Now, to rip off the clothes from a randomized female NPC, you do not need to click on it. This feature has been moved as a button in the interaction menu in the category with aggressive actions. In addition, an addition to this has also been added here: now you can tear off swimsuits from girls on the beach.

— Now randomized female NPCs, if you haven’t asked them for a phone number before, can offer to exchange them if there is a sufficient level of relationship.

— Now, in the randomized NPCS editor, you can change the gender of the selected character. In addition, male randomized NPCs now appear in the list with NPCs, which can be edited to your liking. The new face settings are also relevant for the editor: both sexes have this function.

— Randomized female NPCs can now dump you if they find out you’re dating someone other than them! The chance that they will find out about it is influenced by the luck attribute of your character, the nature of the randomized NPC, as well as the total number of relationships you have created with female RNPCs. In addition, even if they find out about your adventures, it will be possible to escape from this situation with many choices that will already be influenced by other attributes of your character!

— Now, after successfully leveling the level, a notification will appear offering to proceed to the selection of available perks.

— Randomized male NPCs have a new hairstyle, as well as a redevelopment of the old one: now instead of one color, twelve colors have been made for each of them. In addition, three length parameters have also been made, as is already the case for female randomized NPCs

— Random events have been added to dates with randomized female NPCs, the outcome of which depends on the very success of the ongoing date, as well as on the indicators of your attributes.

— Two new perks have been added to the perk selection menu per level, which are responsible for different game mechanics. In addition, a scrollbar has been added to the list itself.

— A new event has been added for working in the grocery store. In addition, notifications about the increase/decrease in reputation were added to the existing new events, and in general, some shortcomings concerning this part of the game were corrected.

— Single activity in the occult club has been redesigned: now the restrictions work adequately, the success of this very club activity depends on your attributes and perks, and it has also had many fixes that will allow it to integrate more successfully into the gameplay.

— Four types of penises were drawn for male randomized NPCs: each of them differs in size and shape. In addition, new underwear was also made for male randomized NPCs.

— Now at the randomized male NPCs in the locker room are calculated their degree of undress, like the female randomized NPCs in the women’s locker room. In addition, the same thing is now calculated on the beach: male randomized NPCs can also walk in bathing underwear.

— Now, the glasses with which you can see through clothes can also see through the clothes of male randomized NPCs.

— The system for generating and creating sprites of randomized NPCs has been redesigned: now, before appearing on the screen, the sprite will be checked for data loss to correct possible exceptions. In case of updates and/or anything else, when opening the interaction menu with them, new data will be added to the calculations. The corrections will make it even more painless to integrate innovations related to external RNPCs data. In addition, the sprite display system itself has undergone some changes: the layers overlapping each other have become a little more obvious, the layers themselves have become much larger due to the addition of new details, and the sprites themselves are gradually losing rare problems with seams arising from the incorrect position on the screen of a separate part of the body.

— Changed the methods of generating randomized NPCs at the beginning of the game: now the load is evenly distributed throughout the game session, which makes the game slightly better in performance. Unnecessary functions, rudiments of old versions, have been cut out. The game code has become a little cleaner.

— Added a right fork on a date in the park with female randomized NPCs with new events, the course of the date itself, as well as choices.

— Now, if you become a candidate for the role of president of the student council in the story, the sprite Yuki Oota in the diary is replaced by the sprite Hitomi Watanabe.

— With randomized NPCs, you can now play cards at any time for fun or for money! It is enough to go to the category with conversations, and then go to the “Ask” tab. There will also be a new button with a transition to this interaction.

— Changed and rebalanced some requirements for interactions, sex scenes and other content with randomized female NPCs. It has become even more dependent on their influence statistics, relationships with them, perks of your character and much more.

— In the biography menu of a randomized NPC in the category with influence statistics, vulgarity replaced the “Corruption” statistics, and the vulgarity itself was moved to the category with attributes.

— Now in your club, you can do the festival and projects alone. The effectiveness of all this will be influenced by the intelligence of your character, and all this club activity itself, which includes the above, as well as cleaning the club and classes there, is called a single club activity, which is now equally influenced by perks with features.

— Randomized male NPCs received one new set of clothes. In addition, a new script was added to the calculation of the appearance of randomized NPCs, which is responsible for determining the set of clothes on male randomized NPCs.

— Changed timers in some game events: some have been moved to one variable, others are reset under different conditions than before, and now the events taking place in the game should become less intrusive.

— The system of distribution of image layers in sex scenes with randomized NPCs has been changed. Errors concerning confusion in these very layers should be many times less. The system has become more obvious and modifiable. In addition, new eye shapes introduced in the 927a and 927b versions have also been added to them.

— A new Internet banking icon has been added to the computer on the player’s PC, with which you can store money and receive a certain percentage in the form of passive profit every game Monday.

— Now, for some events that are repetitive, with randomized NPCs, a button with disabling them works.

— A new cheat has been added to the console for patreon subscribers – add all the numbers of randomized NPCs to your phone.

— A script has been added to the player’s phone, counting the number of contacts in it, as well as determining the size of the list of these contacts. In other words, the bug where the contact list was limited to only 20 contacts has been fixed.

Bug fixes:

— Fixed a bug where a randomized female NPC could not appear at the very beginning of the game with 14 eye colors.

— Fixed descriptions that inaccurately described the operation of perks in the level-up menu.

— Fixed bugs where old sprites of randomized male NPCs could be shown in any events/interactions, etc.

— Fixed a flaw in which randomized female NPCs actually had different clothes/underwear when examining them with glasses that see through clothes.

— Fixed a bug that caused an exception when an alarm clock is set when playing an English translation of the game.

— Fixed a flaw in which the indicator “Love for soda” was incorrectly displayed in the biography menu of a randomized NPC.

— Fixed typos that previously could have been noticed during the passage of the storyline with Ayano Yoshida. In addition, a bug has been fixed in which a small part of the dialogues with randomized NPCs were not translated into English.

— Fixed a bug where an exception was thrown related to the variable “skills_programm” in the English translation of the game. Now, when studying programming and freelancing on a player’s PC, it will not come out.

— Fixed a bug where an exception could be thrown in the occult club management menu.

— Fixed bugs in the operation of some perks available for leveling up, as well as in the operation of some items that can be purchased in the online store on the PC player

— Fixed a bug that caused there to be no line on a randomized NPC in a blowjob scene.

— Fixed a bug where an exception could come out during a date with a randomized NPC if you play on an English translation.

— Fixed a flaw in which data with attributes of a randomized NPC were not initialized in an event on a date.

— Fixed a bug where an exception occurred during the transition to the location “Clothing Store” in the shopping center.

— Fixed a flaw that caused the wrong attribute to be selected for calculating the effectiveness of a single club activity.

— Fixed a flaw in which random events on a date did not have an English translation.

— Fixed a bug that caused the NPC on the screen to be in the same position after playing cards even after it was over.

— Fixed a bug where a randomized NPC giving out points could be a guy in some events with him.

— Fixed a flaw in which a new type of face could have no line in some hairstyles of female randomized NPCs.

— Fixed a bug where if you turn off the computer while working on freelancing, the screen with the choice of freelance activity could hang on the screen.

— Fixed a bug in which the buttons used to make heterochromia, futanari, and put on cat ears did not work in the editor of randomized NPCs.

— Fixed a bug where the first randomized NPC that appeared on the screen after randomization could change its appearance when moving the mouse/pressing any button by itself.

— Fixed a bug due to which it could not be thrown out of the interaction menu with a randomized NPC during minus energy.

— Fixed a bug where clicking on a randomized male NPC could cause an exception.

— Fixed a flaw in which some timers for events were considered not every game day, but every game hour, which caused them to occur with enviable frequency.

v0.927 Bug Fix 1 Public
This version resolves the problems that some content was opening using the Boosty patreon code, and it also fixes some critical errors that prevent the game from passing under certain circumstances.

v0.927 Bug Fix 1 Public
This version resolves the problems that some content was opening using the Boosty patreon code, and it also fixes some critical errors that prevent the game from passing under certain circumstances.

Greetings people,

Here’s the batch of the latest cracked codes for 0.925:
The format is: tier: code
Comrade tier is the “lowest” tier and Best Friend is the “best” tier

  • comrade: rtwau
  • friend: itpibm
  • bestfriend: qaojbx
Changelog
v0.927 Bug Fix 1 Public
This version resolves the problems that some content was opening using the Boosty patreon code, and it also fixes some critical errors that prevent the game from passing under certain circumstances.

Changelog v0.926
New content:

— The work on the new storyline with Meiko Tsukasa is completely finished. It has new events, 3 possible endings, several awards for its execution by choice, as well as many other things. In addition, some new mechanics and systems have been added. New content related to this has been added for 14,000 words, so there is something to go through there.

— Interactions with Ayano Yoshida have become even more interactive! She started reacting to a lot of in-game plot events in her own way, and now she can get jealous of you if you spend too much time with other girls! In addition, some new selections have been added to existing events, and a lot of trigger events have been revised.

— The blowjob scene with randomized NPCs is now available directly from the interaction menu! Using it, you will be offered a dozen possible locations where you will get a blowjob. The chance of agreement depends on how many NPCs are in this location, as well as on the standard publicity modifier. In addition, the blowjob scene itself was slightly modified and redone, which made it look more complete.

— Now, if you offer to have sex with a randomized NPC directly from the interaction menu, instead of a hint, you really offer to have sex with him. Depending on his answer, you will be offered two locations available for this scene: your apartment and a hotel.

— The dialog box, through which the entire narrative in the game is conducted, was redesigned from scratch. It has become much more aesthetic and practical: in addition to increasing the font of the dialogs themselves by several units, a small outline was added there, the font itself was chosen more readable, and the necessary buttons were added there. Logs, hiding the dialog box, saving, loading and settings are now in the left part of it, and you can use them at any time!

— The election menu was redesigned from scratch. Now each choice is numbered, information about its energy consumption has been moved to a separate substrate, and in general, it has begun to look many times more aesthetically pleasing and more beautiful by itself.

— Added more random events depending on vulgarity, the number of NPCs on the location and the location itself, to the sex scene with randomized NPCs, as well as to the blowjob scene.

— Added a new location – hotel. It is not shown either on the map or anywhere in the locations, but becomes available if you offer the NPC to have sex / ask him to give you a blowjob. With it, you can avoid restrictions on inviting someone to your place, if, for example, you already live with someone together.

— Added the ability to meet randomized NPCs! For this one opportunity, more than 4,000 words have been written for different characters, circumstances and etc, which will make it more interesting and replayable! In addition, with this feature, the requirements for any requests in relation to randomized NPCs are reduced many times, which will make the relationship with them a useful gameplay feature.

— A new quest has been added, telling about glasses with which you can see through clothes. It is issued by a randomized NPC on the beach, and you can meet him a game week after the start of the game. For this quest, a new item was specially added to the player’s inventory – “Strange Glasses”, with which you can see through the clothes of randomized female NPCs.

— Now randomized female NPCs can give you a gift if your relationship allows him to do it.

— A special button has been added to the fights menu, with which you can open the inventory.

— The translation into English of all files stored in the location folder has been improved and completely redesigned. This includes the translation of freelance opportunities, many activities at locations, things in a backpack, their descriptions, as well as many other things… Many grammatical, syntactic, punctuation and semantic errors in all these files have been corrected, and the translation itself has become much better.

— One new swimsuit was added, which had four colors, for randomized female NPCs. In addition, new colors were also added for other existing swimsuits (in total, more than a dozen pieces). Now the adventures on the beach will be much more diverse!

— The available underwear for randomized female NPCs also had new colors (in total, a little more than half a dozen). The variety of underwear in general is now much higher and more pleasant.

— The mini-game in the grocery store has been completely redesigned: the interface has been changed, more time is now given at the very beginning of the mini-game, as well as many other innovations and changes related to this mini-game, you can try it out now.

— A new page for customizing the font in the narrative dialog box has been added to the game settings menu. More than half a dozen settings will give you the opportunity to customize the font so that it is completely and comfortable for you personally.

— Added more than a hundred new reactions for randomized NPCs that appear if you communicate with them on everyday topics. The reactions themselves depend entirely on their character, your relationship with them, as well as on the time of day.

— The number of physical attributes that are given to characters with the “Aggressive” character has been reduced by half.

— Added a “Back” button to the character creation menu for the first page. You can use it to return to the main menu.

— Adjustments and improvements were made to trigger events with randomized NPCs, as well as with plot characters. The chances and conditions for dropouts have been corrected – now they are less intrusive, and the conditions are more intuitive.

— The whole process of passing the new branch with Meiko Tsukasa was recorded in the player’s diary, which makes the passage of all this will be much easier and more convenient.

— Now relationship points with randomized NPCs, outstanding for Occult club popularity points every in-game week, are given out with some chance, as well as with the maximum allowable indicator. In addition, if previously only female NPCs were given relationship points for this, now they are also given to male NPCs, but in a smaller amount.

— Now, after a fight with randomized NPCs and victories in them, the attributes of strength, endurance and agility can increase your character with some chance.

— Now, after a blowjob scene with a randomized NPC, your character’s stamina attribute increases. In addition, the NPC itself also increases its attributes of endurance and dexterity, and the vulgarity index also changes.

— Now, in case of failure of any interactions with randomized NPCs, much fewer relationship points are removed.

— While playing cards with randomized NPCs for undressing, they can now react to their loss in even more diverse ways: get angry, be embarrassed in attempts to hide their naked breasts, try to react calmly, etc.

— The angle of the blowjob scene has been changed: now the dialog box does not cover half of the scene, but it itself has been moved slightly up. In addition, the last two hairstyles, which were previously replaced with the second hairstyle during the narrative, are now taken into account in this scene.

— In some places, the text, the elections have been slightly altered, as well as the emotions of randomized NPCs in events and interactions with them have been modified.

— The code was refactored in some places and functions, which made the performance of the game a little better, and it itself became more readable.

— Now, if you don’t have enough attribute points for all the options on a date with Yuki Oota, and the workaround for this event is closed, you will have the opportunity to close this very event with any of the available choices, regardless of their requirements.

— The text outline in the dialog box has been modified: now the text has become even more readable. In addition, the font has also been increased by several units, and if there is a narrative, instead of an empty die with a name, the word “Narrator” will be displayed in it.

Fixed bugs:

— Fixed a flaw in which, in the third position of the hands of a randomized NPC, the lower part of the clothes was slightly lower than the desired one position.

— Fixed a bug where the value of money could not be rounded to an integer.

— Fixed a bug where during some events with Yuki Oota, she could call you with the help of a school mouthpiece, even if you were in your own apartment.

— Fixed a flaw in which the locations of the shopping center could be considered locations that are in the school.

— Fixed a bug with an incorrect location of the button responsible for switching to the interaction menu with Meiko Tsukasa.

— Fixed a flaw in which, with some types of hair, they could mix with the body during a sex scene with randomized NPCs.

— Fixed a bug where if an event with an exhibitionist comes out at the very beginning of the gameplay, an exception may come out.

— Fixed a bug that caused an exception in some elections in events with Ayano Yoshida.

— Fixed a bug where if you disable some sets of clothes for NPCs, you could no longer give them gifts or change their image.

— Fixed a bug where an “integer division or modulo by zero” exception could occur during gameplay.

— Fixed a flaw where a layer with a left hand in a sex scene with randomized NPCs could be on top of everything.

— Fixed a bug where if a randomized NPC has a third base hairstyle, it could be on top of the left hand during a sex scene.

— Fixed a flaw in which, if the NPCs have any appearance features, they could be on top of underwear and accessories during a sex scene.

— Fixed a flaw in which the seams of body parts of randomized NPCs could be visible in some hand positions.

— Fixed a bug where an exception could come out if you use your phone’s camera while playing on a PC. In addition, some other flaws have been fixed: mixed layers, incorrect location on the screen when shooting, sprite stretching and some other errors that occur when using this feature have been fixed.

— Fixed a bug where, if you go into aggressive interactions with a randomized NPC that gives a task to exterminate hooligans, an exception came out.

— Many bugs and flaws related to the card game have been fixed: removing the bra / panties while playing cards for undressing now occurs in a timely manner, their miscalculation on the NPC now does not allow the presence of a button for removing underwear if it is already not on the NPC, and there are no more problems associated with sleeves and jacket, which, if worn, could “deprive” the NPC of forearms.

— Fixed a bug where, after restarting the game/session, the font and color of the characters’ names in the dialog box could get lost.

— Fixed a bug where, if training is enabled, during the first event with Ayano, Yeshida could be thrown into a fight with a randomized NPC.

— Fixed a bug where underwear on the body of a randomized NPC could be missing altogether, which resulted in some problems with the interaction of “Show panties”, as well as when editing standardized school uniforms.

— Fixed a flaw in which, if the NPC was wearing tight clothes, patches of skin could show from under it.

— Fixed a bug where an NPC with a “Perverted” character trait could be spun off, having a vulgarity score below 90 units..

— Fixed a bug where the hair length value in the randomized NPC editor could be higher than three with some manipulations.

— Fixed a flaw in which, in the presence of a purchased piggy bank from an online store, the button with it could be considered the same as the alarm clock, which made both stand out when hovering over them. In addition, all problems that arise after the purchase of this item with the list of activities have been fixed.

— Fixed a flaw in which the indentation in some categories of the diary could go beyond the interface lines.

— Fixed all errors, bugs and flaws related to the new interface: problems with fonts, margins and everything that somehow related to this detail.

— Fixed a flaw in which the location lists, if the character is in a school classroom, could go beyond the boundaries of the area.

— Fixed a bug where if you choose an option that requires eloquence on a date with Yuki Oota, the bully did not disappear after you leave the scene.

— Fixed a bug where if you invite an NPC with the “Independent” perk when playing in English, an exception could come out.

— Fixed a bug where after working as a freelancer on a PC, the background of the computer could overlap on top of everything for a while.

— Typos have been corrected, as well as punctuation and spelling errors in some places of the text in the Russian translation, as well as in English..

— Fixed a bug where the second position of the hands when they appeared on a randomized NPC had a white line.

— Fixed a bug where time did not go at all during a phone conversation.

v0.925

New content:

— A new blowjob scene with randomized female NPCs has been introduced. To use it, it is enough to invite the NPC to your home and offer it.

— A lot of events with Ayano Yoshida have been changed. More than four dozen new choices have been added that will affect your relationship with the girl in different ways, old choices have been edited, some moments in old events with her have been rewritten, and some triggers for existing events have been redone. As a result, the text came out to more than 25,000 words, so it will be much more interesting to go through the branch with it now!

— Some Meiko events have been corrected and refined. Spelling and punctuation errors have been corrected, some sentences in need of adjustments have been rewritten, and existing event triggers have been corrected and refined. The changes also affected the new event, which was introduced quite recently, in the latest updates.

— Two new 18+ events related to randomized NPCs have been added to the game. The first one can be found in the classroom during lessons, and the second on the beach at night. The outcomes of these two events will depend on your relationship with the NPC, as well as on the attributes of your character. In addition, some other existing in-game events concerning randomized NPCs have been corrected and refined.

— Now, depending on the vulgarity of the randomized NPC and your actions during the sex scene, she may try to cover her breasts with her hands, change the position of her hands to slightly more sexual options, make other small movements, and also treat your every movement more emotionally. In addition, a new event has been added during the continuation of the sex scene.

— The English translation in the act.rpy, ayano.rpy file, as well as in some other files, which contain absolutely all events, interactions, and content in general related to Ayano Yoshida, has been improved and completely redesigned. In addition, files concerning the student council and Yuki Oota were affected. Many grammatical, syntactic, punctuation, and semantic errors in them have been corrected, and the translation itself has become much better.

— A “Have sex” button has been added to the interaction menu with a randomized NPC. With the help of it, you will be able to get tips on how to have sex with her and what you need to do for this.

— A new tab related to the mini-card game has been added to the computer in the player’s room. With the help of it, you can play cards with an existing AI, as well as pump your card skills with the attribute of dexterity.

— A new location has been added to the shopping center – a beauty salon. In it, you can increase the attractiveness modifier for a fee, as well as remove existing scars, if they are present.

— The appearance features associated with scars, as well as those obtained for fights, have been redesigned. Now, getting them does not take away relationships with all randomized NPCs, but simply reduces the attractiveness modifier. In addition, the deterrence modifier also increases, which makes any aggressive actions more successful.

— New cheats have been added, which are publicly available, and you can use them without even entering the patreon code. You can use them to open all the CGS in the gallery on your computer. In addition, with the help of them, the gallery can also be completely cleared of all CG. All these cheats can be found in the discord channel of the game.

— Added new cheats to the console, which opens after entering the Patreon code.

— The attractiveness modifier began to influence the percentage of consent of a randomized NPC to sex.

— A new item has been added to the online store on the computer – pills for potency. Having bought them and used them on yourself, they will be valid for 24 hours, during which you will be able to ejaculate more times during sex with female randomized NPCs.

— A new item has been added to the online store on the computer – weights. By purchasing them, the required number of points for increasing physical attributes decreases by 20 percent. In addition, you can buy them without restrictions, and the percentage will only increase as you purchase this item.

— New items have appeared in the temple. An amulet in the form of a heart, as well as a gold chain. Both subjects affect the success and speed of development of your relationship with a randomized NPC.

— Added a new activity to the location “Occult Club” – to do the club. With the help of it, you can increase authority depending on the intelligence of the character.

— A new opportunity for earning money has been added: now photos stored in the camera’s memory can be sold by searching for an order for freelancing for a certain amount.

— Some adjustments were made to work as a freelancer using a PC in the room: the payment range for completing orders was changed, and now it is possible to immediately see the possible payment for the order before it is taken. In addition, there are new events concerning this earning opportunity.

— The work in the grocery store has been somewhat redesigned: the salary range has become higher, the necessary reputation for increasing the shift fee has become lower, and the very same required number of a reputation for increasing began to be shown after the end of the shift.

— When having sex with female randomized NPCs in a missionary position, the attributes of endurance and dexterity now increase.

— A lot of PNG files were converted to JPG, the translation files were disassembled, and a lot of unnecessary things were removed from the game folder, which eventually made it weigh almost 20 percent less..

— The Ladies’ Man perk now gives even more advantages when choosing it. In addition to all those that are available at the moment, a faster pumping of the “Eloquence” attribute has been added.

— Now the “Dexterous Hands” perk, as well as the “Ladies’ Man”, can be obtained in-game by reaching the desired value in the “Card Skill” statistics, as well as “Sexual Experience”. In addition, in the same way, you can get the appearance feature “Pretty Face” by reaching a certain value of the attractiveness modifier, which is indicated in the neutral diary skills.

— Now swimsuits are generated depending on the vulgarity of a randomized NPC: the more vulgar it is, the more vulgar the swimsuit will be. In addition, now randomized NPCs can change their bathing suit not only during generation but also right during the game session.

— Added more than a dozen new activities for the night beach. Also now, depending on the chosen activity of a randomized NPC, his vulgarity, as well as from time, he can wear a swimsuit or ordinary casual clothes at the locations “Beach” and “School Pool”.

— Now randomized female NPCs can wear closed swimsuits on the beach.

— When selecting the order type, the “Back” button appeared.

— The system of distribution of randomized NPCs by location has been changed: now, depending on which club the NPC is in, he visits locations outside of school hours, and the movement scheme itself has been changed to a more logical and dependent on the individual characteristics of the NPC system.

— Improved performance on Android and PC devices: delays after rewinding 60 minutes with numerous randomized NPCs became lower, the interface began to work much better, and there should be no more problems with installing APK files on the new version.

— The Korean translation was removed for a while. As soon as it is updated, it will appear in the game again. In addition, the activity button associated with reading books was removed from the player’s room for being irrelevant.

— Now, in the case of aggressive interactions with randomized NPCs, the relationships of those who were at the location at the time of this depend on your initial relationship indicators. If your relationship is well pumped, they will not be taken away at all.

Fixed bugs:

— Fixed a flaw in which, in some positions of a randomized NPC, there was no line in the background during sex scenes.

— Fixed a bug where if the NPC had a third swimsuit and big breasts, she didn’t have panties.

— Fixed a bug where part of the hands could disappear in unique poses if the NPC was wearing a swimsuit.

— Fixed a bug where if a save with a null ID is deleted, clicking on the “New Save” button creates an overwrite of the old save instead of a new one.

— Fixed a bug that could cause an exception if, at the very beginning of the game, you click on a character engaged in any activity.

— Fixed a bug in which a handprint of a randomized NPC remained on a closed swimsuit with unique poses.

— Finally fixed a bug in which the promised amount of money could not be counted for a freelance order.

— Fixed a bug in which the payment for its execution did not depend on the level of the freelance order and any order was considered low-paid.

— Fixed a bug where an unnecessary dialog box with numbers appeared before calling a randomized NPC.

— Fixed a bug due to which the background of the school roof in the interaction menu with a randomized NPC could be selected for the wrong time of day.

— Fixed a bug where during a run with a randomized NPC, when choosing an aggressive response, attitude points were given out, and not vice versa decreased.

— Fixed a bug where photos taken with a video camera, as well as progress related to the mechanics of the journalism club and candidates, were saved as a constant variable, which caused the expected progress/photos to be reset when loading saves.

— Fixed a bug where purchased amulets from the temple could not be thrown out of inventory.

— Fixed a bug where in the menu, in the “History” category, the text went beyond the interface and screen. In addition, a bug has been fixed, due to which the category name was not shown.

— Fixed a flaw in which the settings menu on the left side of the screen on android devices had too much indentation between the buttons, causing them to go beyond the interface.

— Fixed a flaw in which, in a dialogue with an NPC who gave a quest to exterminate hooligans, a counter for its execution was still shown when performing his task.

— Fixed a bug where the last two options were not translated at the end of the fight, if you play in the English translation of the game.

— Fixed a bug where if you offer to have sex to a randomized NPC with the character “Depraved”, an exception could come out.

— Fixed a bug where an exception could come out if you undress a drunk randomized NPC at your home for the first time during the game session.

— Fixed a flaw in which, if a randomized NPC uses the first position of the hands, they did not cast a shadow on the clothes/body.

Changelog v0.924
New content:
— More than two dozen new elections have been added to the existing events with Ayano Eshida. The initial events and some interactions were mainly affected. With the help of them, it will be much easier to play the role of your character. In addition, some initial events became a target of edits to match the new ones in quality.

— Added a new storyline directly related to Meiko and your interactions with her. At the moment, this is one initial event with more than 10,000 words and a huge number of outcomes/choices. Even your attributes and choices before can affect this scene!

— Now, if you drink alcohol together with randomized female NPCs when they are visiting you, you will have new interactions. You can pour aphrodisiac, caffeine, and sleeping pills directly into your guest’s alcohol. Different actions will affect the invited NPC in different ways, so you should be careful in this case.

— Now, if you drank alcohol with a female randomized NPC, and he fell asleep right during this interaction, you will have new options for action. You can both take a picture with a video camera in your inventory and masturbate on her. In addition, a few more features have been added to these new mechanics that will make this interaction even more interesting.

— Now, at the beginning of a sex scene with randomized NPCs, there is a choice in which you can either start having sex right away or start having foreplay. When choosing the second option, there are many possible branches in the scene: both successful for your character, which depends on his sexual experience, and the development of events far from luck.

— The vagina was completely redrawn in sex scenes with randomized NPCs to a more aesthetic and beautiful-looking version.

— A new button has appeared in the menu with available actions in the room: alarm clock. With it, you can now set an alarm for the time the player needs.

— Added a new “back” button when creating the main character. With it, you can go back to the previous pages in which you set up your character but then realize that you want to change something in it.

— Now, if you have a very good relationship with a randomized NPC, information about the total number of her sexual acts will appear in the biography window and the category with information.

— Plenty of movements and interactions for the main character have been added to the sex scene with randomized NPCs. As a result, the scene now does not look so static and has more dynamics.

— A new action has been added to the video camera in your inventory, allowing you to view photos taken of female randomized NPCs by their ID. You can view them at any time.

— In a sex scene with randomized NPCs, there are stockings and underwear worn by the NPCs, which, if they are wearing, can either be removed or left when having sex.

— A new variation of underwear for female randomized NPCs has been added to the generation pool. In addition, the chances of generation with different underwear has been adjusted.

— Added a new item to the online store – aphrodisiac. With its help, if used correctly, it is much easier to achieve vulgar interactions from randomized NPCs.

— Now, when having sex with a randomized NPC, that one with some chance can pump vulgarity, endurance, and dexterity, depending on how long you have sex with her.

— The “Combat skills” category was removed from the diary and replaced with “Neutral Skills”. The indicators of gambling and sexual experience were moved into it. In addition, new indicators have appeared in the same category: combat experience, attractiveness modifier, programming skill, as well as physical fitness.

— Now, each randomized female NPCs grow pubic hair in 8 days, regardless of the conditions set by the initial generation. Also, depending on their vulgarity index and sexual experience, they may decide to either shave them or leave them.

— Now, if a randomized NPC has a vulgarity above 90, he automatically changes his character to a perverted one. In addition, now, if you mock the NPC and successfully break it, it automatically becomes from 20 to 50 vulgarities, regardless of how much it was before the interaction.

— Now the blood of a randomized female virgin NPC is automatically turned off when having sex with her if it turned off at all in the game settings.

— Now, if a randomized female NPC is a futanari, his penis will be displayed during sex scenes. In addition, some other exclusive moments have been added for them during the scene itself.

— Added a new variation of the position of the legs of a female randomized NPC during sex scenes.

— The system that distributed attributes during the generation of randomized NPCs was adjusted. Now attributes are issuing more logically. For example, hooligans are giving much more strength attributes, and recluses and others on the contrary. In addition, a lot of flaws and bugs have been fixed in the generator itself, as well as its overall performance have been improved.

— In the sex scene with randomized NPCs, there are now even more accidents and outcomes that depend directly on both the attributes/actions of the main character and ending with the attributes of the sexual partner.

— During sex with randomized NPCs, there are now even more secretions from both the main character and his partner, starting from the pool of male semen adjusted by new variations and ending with female secretions.

— The activities between randomized NPCs have been corrected and slightly refined: the distribution of activities itself has been corrected, their description in some moments, as well as the shortcomings related to the activities that the initiator and the NPC receiving the activity assumed, have been corrected. These are such activities as beatings, extortion of money, forced hugs, and others.

— Now, after fights/aggressive interactions of randomized NPCs against randomized NPCs, they may have bruises and bruises with a very low chance.

— Now, if the randomized NPC you have sex with has bruises and bruises, they will be displayed in sex scenes as well.

Bug Fixes:

— Fixed a flaw in which, at the beginning of a sex scene with a randomized NPC, the emotion was inappropriate.

— Fixed an exception that occurs if an NPC wears one type of stockings during a sex scene with randomized NPCs.

— Fixed a bug where if the fear of a randomized NPC reaches a value less than -100, then its value will change to 100.

— Fixed a bug where during gameplay, when choosing Yuki Oota’s side at a student council meeting and provided that you live either with Yuki or Ayano, events unrelated to the ongoing storyline could fall out. In addition, some other story events with their conditions have been fixed.

— Fixed a bug where during sex with randomized NPCs, the color of secretions and their hue could differ significantly during the movements of the main character.

— Fixed a bug where even if you refuse a randomized NPC to join the occult club, he could be in your club room after hours.

— Fixed a bug where an exception could come out related to the old game mode.

— Fixed a bug where an exception was thrown during sex with a randomized NPC if he had pubic hair.

— Fixed a bug where an exception could come out when drinking alcohol with a randomized NPC at the main character’s house.

— Fixed a bug that occurs when an event with a randomized NPC falls out when talking to him.

— Fixed a bug where an exception was thrown if you tried to give something to a randomized NPC. In addition, a bug has been fixed in which it was possible to gave women’s things to randomized NPC guys.

— Fixed a bug where an exception was made for randomized NPCs during the training of the possibility of changing standardized school uniforms.

— Fixed a bug where if a randomized NPC had no layer with the back of the hair, an exception was thrown when trying to photograph it.

— Fixed a bug where an exception was thrown when a randomized NPC came to your club to join it.

— Fixed a bug that could come out if you try to find a randomized NPC using a new function.

— Fixed all possible errors/exceptions related to the management of the occult club.

— Fixed a bug where the glitter from the eyes did not disappear in a sex scene with randomized NPCs when he closed his eyes.

— Fixed a bug where clothes with sleeves when undressing NPCs using the “Dexterous Hands” perk did not change the position of the sleeves, remaining in the T position.

— A lot of graphic flaws in sex scenes with randomized NPCs have been fixed: in some places, the line, shadows have been corrected, a graphic defect has been removed, where if 4id of sperm falls on a girl, she goes through the chest, and much more has been fixed.

— Fixed Russian words in English translation in some game moments. In addition, typos and errors have been corrected in some aspects of the game in the English translation.

— Fixed a bug where the initial welcome reaction might not be displayed when communicating with a randomized female NPC.

— Fixed a bug where an exception was thrown when trying to swim with a randomized female NPC if playing on an English translation.

— Fixed a bug where freelancing could not give the promised amount of money.

— Fixed a lot of spelling, punctuation, and lexical errors in the Russian translation of the game. In addition, the English translation of the game has been improved in some points.

v0.923

— Added the ability to have sex with randomized female NPCs. To use it, it is enough to invite the NPC to your home and offer it.

— The plot related to Yuki Oota and the journalism club is continued: new events have appeared with a large number of choices and the development of the existing history. In addition, new branches have been added to the existing events related to this story, completely depending on your answers.

— Added a new parameter to the diary on the statistics page – sexual experience. In addition, now the “Ladies Man” perk gives an increase of 50 units to this parameter.

— Added a new parameter to the diary on the statistics page – card game experience. The higher this parameter, the more successful your card games with NPCs will be: you will have more points at the very beginning of the game.

— Added a new parameter to the diary on the statistics page – card experience. The higher this parameter, the more successful your card games with NPCs will be: you will have more points at the very beginning of the game.

— A new bonus has been added to the Excellent Reflexes perk, with the help of which your character can have sex for 30 percent longer with randomized NPCs. In addition, more descriptions and explanations of how they work have been added to the descriptions of some perks.

— New labels “Occult Club” have been added to the in-game map, as well as “Place of work”, if this is open to your character. With their help, it will be possible to more conveniently move around the map and distribute playing time.

— A new perk has been added, which can only be obtained by in-game way – “Upper grip”. With its help, during fights, you can undress randomized NPCs with each blow with a certain chance, which depends on the indicator of agility and luck.

— In the diary in the category with awards, information has appeared on how to knock out some in-game perks and appearance features with all the conditions for obtaining them. In addition, the principle of their work is also written in it.

— The maximum number of times possible for push-ups and jogging in the park has been increased. In addition, the energy consumption for these interactions has also been increased, and stamina is now pumped during push-ups.

— Added a new location interaction “Find a character”. With its help, you can find any randomized NPC that is located in common locations, if you have enough luck and eloquence.

— Now, if you are chatting with a randomized NPC during class time, he can interrupt your dialogue and go to class. A lot of branches have been added to this interaction, and you can either ask him to stay with you and communicate further, or ask for a phone number before he leaves, or even safely let go. In addition, the same has been added at night when the NPC will be going home.

— Freelance work has been completely redesigned, from skill leveling to work with orders. Leveling on freelance can now be three times more efficient with a pumped intellect, orders are divided into three categories, which require different skill levels: low-paid orders, medium-paid and high-paid. The required amount of work on it, its deadline, salary and much more depends on the choice of the order. The order itself can now be canceled. In addition, upon its delivery, when the work on it is completed, there will be more than a dozen outcomes in which you can either be given a premium or even cheat for money, so now you should be careful with this type of earnings…

— Added the ability to disable swipe control on android devices in the game settings menu.

— Added the ability to disable mini-games in the game settings menu.

— Added the ability to disable hunger in the game settings menu.

— Added emotes for randomized NPCs when playing cards with them. In addition, now in the very interface of the game, their emotions may differ depending on the results of the game, the nature and level of vulgarity.

— Now, when communicating with an NPC using the interaction menu, he may offer you a hug / smoke / offer to run / learn with some chance. In addition, new outcomes were added to these events depending on the situation.

— Reduced the requirements for relationship points when inviting a randomized NPC to your home. In addition, the requirements for relationship points have also been reduced when calling a randomized NPC, and this, in addition to all parameters, is now influenced by its activity at the moment. If he is not busy with anything, he is more likely to answer.

— Now the GUI in the elections in the events on the android is the same as on the PC.

— The performance of the game has been slightly improved, it has become a little more stable and faster. Long session memory leak issue has been fixed. Now it is less noticeable.

— Now the basic salary in the grocery store is more dependent on the attribute of luck. In addition, this attribute also began to affect the award.

— The number of good luck points awarded for amulets has been increased. In addition, the amount of energy received for using some items from the inventory has been increased.

— Reduced the requirements for relationship / love points to be able to invite a randomized NPC to his home to play strip cards.

— Added a minimum fear value when communicating with randomized NPCs. This indicator is -100, and it will not go below it.

— Fixed most of the graphical flaws associated with randomized NPCs: there are much fewer seams between parts of bodies / clothes, in some poses / positions, flaws were fixed, in which there could be black or transparent spots on the NPC’s skin, the position of some clothes, underwear was fixed, which was higher or lower than originally needed. In addition, many other minor bugs related to this all have been fixed.

— Fixed a bug in which in the last version, after winning fights, the gender of the defeated NPC was confused.

— Fixed a bug in which an exception was thrown when choosing interaction in the menu with the NPC “Change of image” at the beginning of the game.

— Fixed a bug where an exception was thrown when you offer to play cards with an NPC with whom you have a very bad relationship.

— Fixed a bug where after the interaction “Show panties”, if you ask them to take them off, after this interaction, the NPC would go without them.

— Fixed a bug where, if you select the last set of clothes in my NPC editing, his hands disappeared.

— Fixed some inaccuracies / errors in the English translation of the game.

— Fixed a bug where it was impossible to enter the patreon code on MAC devices.

— Fixed a bug in which neither energy nor satiety was taken away during time scrolling.

— Fixed Russian text in the English translation of the game in some parts of the game.

— Fixed a bug where it was possible to throw a coin into the fountain even in the absence of money.

— Fixed a bug where a randomized NPC at your guest could be stripped using the “Dexterous Hands” perk.

— Fixed a bug where, if you select low or medium height, it was displayed incorrectly in the diary.

— Fixed a bug where an exception could occur when calling a randomized NPC at night or in low relationships.

— Fixed a bug where it was possible to stay on the school grounds, even if it was extracurricular time.

— Fixed a bug in which if you call Suzuki to your place while Ayano is living with you, an exception was thrown.

— Fixed a bug where, if an hour passed while jogging in the city park, NPCs did not change their location and activity.

— Fixed typos in the diary pages, as well as in some other places.

— Fixed a bug where a large amulet demanded 9000 instead of 7000 assigned.

— Fixed a bug where, if you use items from the inventory, the wrong location background might appear.

— Fixed a bug where the wrong number of minutes was added after using the location interaction “Sleep in class”.

— Fixed a bug in which if your relationship with a randomized NPC that is visiting you goes to minus values, the indicator will show two minuses.

v0.922

New content:
– Continued the storyline with Yuki Oota and the journalism club. In total, three long events were released, in which more than twenty different choices, many outcomes depending on what you chose earlier, as well added as a new 18+ scene with Yuki Oota. In total, there were 15,000 words of text, so there is clearly something to read.

– The text was changed in some parts of the plot, and new selections were added to the existing events.

– Added six new clothing sets for randomized female NPCs.

– Added a small chance of spawning a randomized female NPC with heterochromia. In addition, the heterochromia setting has appeared in the editor of randomized NPCs.

– Added and changed existing penises for randomized futanari NPCs. Now in total there are 8 variations of penises, 4 of which with phimosis, others without it.

– Emotions during ALL events, interactions and reactions with randomized NPCs have been completely reworked and changed. A lot of new emotions were added to the events, a new function was made for them, and the existing sprite assembly for the game was also redone.

– In addition to the usual changes mouth and eyebrows, when the emotion in a randomized NPC changes, the position of the hands, the degree of openness of the eyes, the blush on the cheeks, and the posture in general can also change.

– Resolution of randomized female NPCs has been changed from 1280×2596 to 1920×2596.

– Added new accessories for female randomized NPCs – earrings and cat ears. In addition, the chance of generating accessories on randomized NPCs has been adjusted.

– Changed the work of the “Dexterous Hands” perk.

– Now, every hour, the fear indicator of a randomized NPC will decrease by one unit if the value of this very fear is higher than one unit in total.

– Added new reactions to the situation with undressing a randomized NPC right on the street.

– Added unique poses for randomized female NPCs with Weak, Recluse and Arrogant traits.

– Added three types of abs for randomized female NPCs. Its relief directly depends on the forces indicator.

– For randomized female NPCs, the vagina was completely redrawn on a more aesthetic and better looking version.

– Added blood and bruises (more than 20 different types) during fights and other aggressive interactions. The blood subsides either after a fight or after an hour of playing time, and the bruises subside after a week. In addition, the location of the the appearance of blood and bruises depend on where do you hit on impact. The possibility of their appearance on the body can be turned off in the game settings, if there is such a desire.

– Added over a hundred new reactions of randomized female NPCs to your character. In addition, the reaction system itself has been changed and now many of them change depending on the relationship, time of day, attributes of your character, and even on the nature of the NPC.

– Added a new interaction with randomized female NPCs – Show panties. Especially for this, a new position of the hands/clothes was drawn, and the very outcome of this interaction changes depending on your relationship with the NPC, as well as on the presence of these panties.

– The system of interaction with randomized NPCs has been completely changed: interactions/conversations with them now include not only a check to achieve the required number of relationship points, but also a certain chance of success. This very success is influenced by many factors, ranging from the NPC’s predisposition to sociability, crime, romance, and even ending with the time of day. All the individual characteristics of the randomized NPC and your character are taken into account. In addition, depending on all these factors, the calculation of the received relationship points for the action is also carried out.

– Now the eloquence attribute when interacting with a randomized NPC is added not only for any joint walks, but also for any dialogue. In addition, the very system of pumping this attribute has been corrected and changed.

– Now, with any interactions with a randomized NPC, you can increase his sociability, a predisposition to romantic actions, points of vulgarity, as well as other parameters that are in the “Influence” category. In addition, fear points are now reduced if you interact with an NPC without using aggressive actions.

– Changed the work of appearance features: now, instead of initial points of relations with NPCs, they give a constant increase to the chance of success of dialogue / interaction, and also give significant bonuses to the accrual of these same points, depending on the selected features of appearance.

– The training was updated. In some places, new explanations and tips have been added, while other places have been completely removed for being irrelevant.

– Added a new perk when creating the main character – “Ladies Man”. It will make your dialogues and interactions with women up to 30 percent more effective.

– Added a new set of clothes to the editor of randomized NPCs – sports uniform. Initially, it cannot become a permanent set for randomized NPCs, however, this can be fixed with the help of the editor manually. In addition, at school, he replaces another sports uniform if the NPC has more than 50 depravity and the required time interval is running (from 10:00 to 16:00).

– Added new items to the online store: sleeping pills and caffeine. The first one reduces your energy by twenty units. It will be useful in the event that your character has a downed mode, and he does not sleep when you need it. The second increases energy by twenty units, but if abused, you can get a fatal attack, and your gaming session may end there.

– Added the ability to always skip the mini-game in the grocery store without constantly clicking on the selection menu.

– Now, after a dialogue with a randomized NPC, he remains in the same place where you said goodbye for another hour.

– Reduced energy costs for communicating with randomized NPCs.

– Reduced relationship requirements for requesting a phone number from randomized NPCs.

Fixed Bugs:

– Fixed a bug where an error could occur when meeting with Yuki Oota.

– Fixed a bug in which during an event with a randomized NPC, a girl did not change into a sports uniform during a run.

– Fixed most of the bugs related to randomized NPCs and not covering the background/sprite during events with them.

– Fixed many punctuation and spelling errors, typos in events with randomized NPCs. In addition, in some places, the text was completely redone both in English and in Russian translation of the game.

– Fixed a bug in which in some events with randomized NPCs it was possible to strip clothes them using a perk where this function was not supposed to work.

– Fixed a bug where, if you change the “Pubic hair” appearance setting, the setting was not applied to the NPC being changed.

– Fixed a bug where, when changing a randomized NPC in the editor, they did not change their costume according to their preferences.

– Fixed flaws in the appearance of randomized female NPCs, where clothes in the activity menu could fall several points down or up, right or left. The same could happen with direct interaction with them, which has been fixed.

– Fixed an exception that could get out when programming on a PC.

– Fixed most of the errors related to the confusion of the gender of the randomized NPC during events and interactions with them.

– Fixed a bug where, when extorting money from you from the hooligans, choosing the option with cunning did not give you a certain amount of money.

– Fixed a bug where randomized NPCs could start smoking in locations where such activity was initially prohibited.

– Fixed an exception that occurred when interacting with a randomized NPC when he was in the school pool.

– Fixed an exception thrown during programming when playing in English.

– Fixed a bug where the achievement “Weapons for battle” could not be completed, although all conditions were made.

– Fixed a bug where, if an NPC with large/medium breasts is wearing a sundress with something, there could be white spots and lines on the upper part of the clothes.

– Fixed a bug where an exception was thrown when you bullied / humiliated a randomized NPC, and someone came to him to protect him.

– Fixed a bug where, if you try to change the general standardized school uniform of randomized NPCs, an exception about the lack of files was issued.

– Fixed problem with saving on some android / PC devices. Now everything works as it should.

– Fixed a bug where a black stripe could appear on the arms hiding the chest.

– Fixed a bug in which it was possible to ask a female randomized NPC to lift her skirt despite the fact that such was in a swimsuit.

– Fixed a bug where an exception was thrown if some interactions with randomized NPCs were selected.

– Fixed a bug where the position and pose of the NPC was saved when the interaction “Show me your panties”.

– Fixed a bug in which a part of the skirt was on the NPC-futanari member during the “Show me your panties” interaction.

– Fixed a bug where a randomized NPC’s bra could overlap a swimsuit when changing the standardized school uniform.

v0.921

New content:

 

– The story related to the journalism club and Yuki Oota has been updated. Now there is an option where you can support Yuki. This leads to a chain of events with many choices and new mechanics that you can use to change the school and increase its depravity.

– The existing female randomized NPCs were completely redrawn. Everything that was there before has been redrawn and has a new look.

– Added a patreon code for subscribers of the Best Friend level. You can read about its privileges below. In addition, all the patreon codes have been changed, and the system for entering them has been improved.

– Added two new breast sizes for female randomized NPCs: one is large and the other is very small. The latter is available only if you enter a patreon code for subscribers of the Best Friend tier.

– The generation and appearance of new hairstyles has been modified: now, instead of the usual templates, a basic hairstyle is taken, in which you can adjust the length and color of the hair. There are 3 total lengths for 80 percent of hairstyles, and 16 hair colors for each, so this opens up quite a lot of different variations for creating a randomized female NPC.

– Added a dozen new eye colors for randomized female NPCs.

– Added freckles and moles for randomized female NPCs. There are 14 possible variations of them in total.

– Added new accessories: two types of glasses for randomized female NPCs.

– Added two new variations of golfs for female randomized NPCs.

– Added the Futanari mode, available if you enter the patreon code for Best Friend. If you play with him, with some chance in your game, futanari can be generated instead of a girl.

– Added pubic hair for randomized female NPCs that are generated with some chance.

– Some categories have been modified in the randomized NPCS editor: it is now possible to enter the patreon code directly in this editor, and now there are several tabs with settings for more convenient configuration in the appearance changes category. It will also be possible to delete/add/change everything that is available for randomized NPCs at the moment, starting from accessories and ending with hair.

– A new storyline has been added, which can become a good method of earning money at the initial stages of the game: when generating NPCs, one quest giver will spawn, which can give you tasks on bullies at school. For their implementation, you will be paid accordingly. The quest itself is completely finished and has several outcomes.

– Now you can be robbed by hooligans. The chance of this is influenced by physical attributes, as well as your relationship with a particular bully. In addition, there are more than a dozen outcomes for this event, in which you can be robbed, and you can improve your financial situation.

– Now, if you somehow aggress the NPCs, relations with everyone who is on the location can both improve and worsen. In addition, an event has been added for this innovation, in which a friend/comrade can start protecting your victim.

– Now, if you have a bad relationship with a randomized NPC, and he is afraid of you, he will try to avoid dialogue with you by any means.

– Added new interactions with NPCs: “Find out the attitude to”, as well as “Get out of the location”.

– Added a dozen new reactions of bullies to you in a bad relationship.

– Now, when buying any item, if it weighs at least something, and you have a clogged inventory, you will receive a notification about a possible preponderance and the consequences of this very preponderance.

– Now, if you have already extorted money from a randomized NPC, the button with this interaction is hidden. In addition, the maximum reward for extortion has been increased.

– Added a system for changing the features of appearance: by pumping strength, you can get a “Relief body” appearance feature, and by participating in fights, you may have numerous scars on your body and face. Getting these features of appearance also affects the attitude of others to you.

– A new item has been added to the online store on the computer – a piggy bank. You can put/take money from there into it.

– A new item has been added to the online store on the computer – a school backpack. By purchasing it, the maximum weight increases.

– A new item has been added to the online store on the computer – a metal detector, with which your chance of finding some interesting thing on the beach increases.

– Everything superfluous was removed from the grocery store: edged weapons and a first-aid kit. In addition, alcohol was transferred there. Now you can only buy it at the grocery store.

– The module for changing depravity has been improved. Now the change in depravity is influenced by much more individual qualities of the NPC.

– Added a new choice after winning fights, with which you can psychologically break a randomized NPC. From this choice, he will change his character to a weak one or a recluse.

– The randomized NPC generator was refactored: now it works better, faster and has fewer problems associated with this very generation.

– Calculation of weight, attributes, relationships with randomized NPCs, appearance and much more have been transferred to functions.

– Added 4 new features to the cheat menu for patreon subscribers: three of them are related to the ability to give relationship/vulgarity points to Ayano, and the other cheat is related to the ability to open the editor of randomized characters directly from the cheat menu.

– Information about the age of a randomized NPC has been added to the biography menu.
– Many typos and spelling errors in the Russian and English translations have been corrected.

Fixed Bugs:

– Fixed a bug that incorrectly calculated the progress of pumping intelligence in the classroom/when studying in the library.

– Fixed a bug where the right amount of money was not given out when the right choice was made in the park during a date with Yuki.

– Fixed a bug where it was possible to repeatedly offer Yuki to live together, even taking into account that she already lives with you.

– Fixed a bug where the tab position was reset to its original position when making a purchase in an online store.

– Fixed a bug where after a date with Suzuki, mc could redirect to the wrong location.

– Fixed the ‘JPEG loading error’ error that was on some android devices.

– Fixed a bug where if there were not enough guys in the school, the guy Meiko could not spawned.

– Now candidates for the student council elections are generated at the very beginning of the game, which fixes some bugs related to this mechanic.

– Fixed a bug where the gender of the NPC could change after some time of communication with him.

– Fixed an exception that occurred when turning on auto-power.

– Fixed a bug where if you enter the patreon code at the very beginning of the game, it could be forgotten by the game already in your room.

– Fixed a bug where when switching to another map location, the activity menu was not closed for a randomized NPC.

 

v0.919 Public

 

New content

 

– Three new 18+ events and two promoting the storyline were added for Ayano. A total of 6,000 words were made for these events. In addition, a new indicator has been added to the interaction menu with Ayano – depravity.

– Two new events were added for Yuki: one 18+, the other is already promoting the storyline with a girl. In total, the size of the events is 6,000 words.

– Now Ayano can be offered cohabitation even after you using the wish. In addition, the same opportunity appeared for Yuki Oota. Now, even if you chose the wrong answer option on a date with her, you will have the opportunity to offer her cohabitation in the wish menu.

– Now, moving along the story of the journalism club, Ayano and Yuki Oota will actively discuss your actions and what is happening if you live together.

– Added a new skin color for female randomized NPCs.

– Added 5 new eye colors to the editor of female randomized NPCs.

– Added two new variations of casual clothing for female randomized NPCs.

– Added a new accessory for female randomized NPCs.

– Added four new possible swimsuits for randomized female NPCs (they wear them on the beach and sometimes in the school pool). In addition, it was also added three additional sets of underwear.

– Now, if you don’t like the clothes a female NPC wears, you can ask her to change her image, if you have a sufficiently high level of relationships.

– The NPC has an inventory, according to which a list of clothes in the image change is now compiled, as well as the need for gifts is determined.

– New tabs have been added to the biography menu: influence and information. The first one indicates the influence of external factors on the character (love for something, sociability, etc.) in numerical values, and the second one indicates the information you know about the character.

– The code of the randomized NPC generator, the clothing distribution module, the gift menu, the grocery purchase menu, as well as the randomized NPC editor has been completely redesigned and optimized.

– Added a new past to the main character creation menu.

– Added an outline for the item selected in the grocery store.

– Added a clothing store in the shopping center. It has its own range of products that can be used as a gift.

– Added a lot of cheats to the cheat menu. Among them are both the search for the NPC by its ID, and transitions to different plot events.

– Now, if you were not accepted for the first time, you will have another attempt to get a job at a grocery store. In addition, the conditions have appeared, according to which success employment opportunities will be determined.

– The school uniform editing menu has been completely redesigned, starting from the interface, which has been replaced with an easier-to-learn one, and ending with the simplest updating of new clothes. The formulas and conditions for putting on/taking off different clothes were also changed. The points needed for this are accumulated three times faster, depending on the school uniform you have created.

– Added a dynamic change of the “Depravity” parameter has been change every game hour. Depending on the events occurring with the NPC, depravity can either change in a smaller or a larger direction.

Bug Fixes

– Fixed a bug where the identification number of an NPC could change during communication with him to the identification number of a completely different NPC.

– Fixed a bug where instead of authority, cunning increased in the new character creation menu.

– Fixed a bug where attributes could be negative values in the editor of randomized NPCs.

– Fixed most minor bugs and bugs in the randomized characters editor: fixed bugs related to the attribute randomization function, fixed most NPC saving errors, etc.

– Fixed a bug where a bottle of soda from a grocery store was in the “Other” category.

– SMS performance on the phone has been improved. Now, if you click on the button, the delay will be several times less.

– Fixed bugs in the interface when playing in English: text that goes beyond the limits, incorrect translation, as well as incorrect line spacing. Among the existing interfaces, the main character creation menu, the randomized NPCS editor, the grocery store sales menu, and the interaction menu with randomized NPCs have been fixed.

– Fixed a bug where randomized female NPCs, if you click on them when they are busy, looked at you with an “evil look”.

– Fixed a bug where new activities were not displayed if the game was in English.

– Fixed a bug where the time after the fight remained the same as it was before it.

– Fixed a bug where if you select any character from the list in the editor of randomized female NPCs, this list was reset to the initial position. – Fixed a bug where if you cohabit with Ayano, the list of tasks in the diary did not change.

– Fixed a bug where NPC sprites could have different eye color in the tab where it is occupied and during interaction.

– Fixed a bug where some choices in moments with Ayano could not be displayed due to incorrect calculation of attributes.

– Fixed most bugs related to the accumulation of points needed for changing/removing clothes in the standardization menu of school uniforms. In addition, the clothing distribution module for the school uniforms you created was also affected, which was redesigned from scratch.

– Fixed a bug where errors could appear on a date with Yuki.

– Fixed a critical bug where an exception was thrown if you were silent at a student council meeting.

v0.918 Public

Added content:

– The story related to Hitomi and the journalism club has been expanded. In total, it came out at ten thousand words. Most of the written by content is 18+ content.

– A new system has been added, with the help of which you will have the opportunity to compete for the position of student council president. At the moment, this system has several pages, including: the main menu, the menu with candidates, and the menu with tasks. Your goal for this update in the new system will be to search for compromising material, which, accordingly, has a lot of 18+ content.

– The game character creation system has been redesigned. All the perks, skills and attributes have been rethought, new features have been added, for example, the ability to choose the growth of the character and his family, and in general, a new interface has been made for this all. In addition, a tab with the creation of a school was added to this interface.

– Creating a school now has a new detailed setting – “Sex Ratio”.

– For the new interface in character creation, there are a lot of tips from the Guide. If you forget to specify or do something, you will be told about it and shown. In addition, Guide will give a hint on creating a character, if will be necessary.

– The NPC activity distribution module has been completely redesigned. In addition, into it has added more than 30 new activities in different locations. For this innovation, all the locations in the shopping center were redone. At the moment, all are considered independent. (Previously, all locations in the shopping center were considered one location – the shopping center)

– The old disclaimer was changed to a new one at the beginning of the game.

– Updated information about the perks and skills of the character in the diary. Now there will be no such as a complete absence of information in categories with perks and skills.

– New rumors about your character among randomized NPCs have been added.

– The code was refactored in the time calculation function, which made the game performance slightly better.

– Training in some places has been expanded and modified.

Bug Fixes:

– Fixed an issue where if you interact with a randomized character after starting the game, an exception would be thrown stating that the gg_character variable was not found.

– Fixed a bug where the grocery store in all categories did not scroll to the end of the list.

– Fixed some typos in Russian, English and Korean language.

– Fixed a bug where the corridor might not have the “Journalism Club” location.

– Fixed a bug where the achievement “New Acquaintances 1” was not given if you join the club through the student council.

– Fixed a bug with a constantly recurring event with a realtor.

– Fixed a bug where the list of saves in the saves and downloads menu could be different.

– Fixed a bug where NPCs could smoke in the occult Club room.

– Fixed a bug where the buttons in the phone did not work correctly. In addition, the list of locations in their messages has been updated.

– Fixed a bug where clicking on Eshida Ayano’s house might not count the first time.

– Fixed a bug where if you start cohabiting with Eshida Ayano, you might not get three achievements: “To be or not to be?”, “Legend in the Flesh” and “One of the Few”.

– Fixed a bug where multiple NPCs could talk and interact with the same randomized NPC.

– Fixed a bug where the NPC activity was incorrectly calculated in some locations, causing problems with displaying these very activities in the corresponding menu.

– Fixed a bug where you the temple was thrown out with the words that you are in school.

– Fixed a bug where when selecting the last character feature associated with the amulet, you were also given a new apartment.

– Fixed a bug where a randomized NPC could be invited to run/learn in the temple.

– Now, when moving to any location, the sprites of randomized NPCs are forcibly closed, which saves the game from bugs in which they could remain after the dialogues.

– Fixed a bug where Meiko Tsukasa’s boyfriend might not be in the Pool location.

– Fixed a bug where events with Yuki Oota and Azumi could be blocked by the background of the location.

– Fixed a bug where the Occult Club might not display all the NPCs on the location.

changelog v0.917
Added Content:

The story related to the journalism club was continued. In addition, the Hitomi number now appears in the phone numbers, which can be used for its intended purpose.

The Korean translation has been updated. Most of the Russian text was replaced by English, while the other part was replaced by Korean.

An optional possibility to cohabit with Ayano Eshida was added. At the same time, new events and mechanics related to this very possibility were added.

Now the phone number of Ayano Eshida appears after passing the corresponding event.

Two new locations were added: “Fountain in the Park”, and “Temple”. Both have their own interactions.

The ability to pump luck in new locations has been added.

4 new possible items have been added to the character’s inventory. You can buy them at the Temple.

Added events have for the moments when you get fired from your job at the grocery store. In addition, another rather long event was added to the existing list of working events.

Skipping the mini-game at work has been redesigned. Now, skipping it, you can get the available events from the pool.

207 male names, 250 female names, 426 surnames were added to the American dictionary of names; 181 male names, 502 male surnames, 165 female names, 478 female surnames to the Slavic dictionary of names; 494 male names, 337 female names, 553 surnames to the Japanese dictionary of names for randomized NPCs.

A new feature has been added to the randomized NPC generator. Now, by issuing the first/last name of the NPC, the generator checks its uniqueness. In other words, there will no longer be randomized NPCs with the same first/last names.

A new effect has been added to the combat system related to your character’s luck score.

One new perk was added to the perk selection menu at the very beginning of the game.

The “Cunning” attribute has been redesigned. Now its value depends on the indicator of intelligence and eloquence.

The “Authority” attribute has been redesigned. Now for each aggressive interaction and fights, depending on their outcome, you get authority. The level of fear of a randomized NPCs towards you depends on it. The more authority you have, the more susceptible the NPCs will be to your aggressive interactions.

Now, the more attribute luck you have, the more money you make at the grocery store, through theft and racketeering.

Bug Fixes

Fixed a bug where there was the possibility of endless agitation.

Fixed a bug where the progress of the quest associated with the agitation could be displayed as 0 out of 5 in the diary, although in fact the quest could be safely passed by that time.

Fixed a bug where it was possible to talk about Ayano with Yuki Oota after the latter’s performance.

Now, if Ayano Eshida is waiting for you in the back room, club events will not appear until she is back in the club room.

Fixed a bug where the <name ‘pol_npc1’ is not defined> exception could pop up at the very beginning of the game when interacting with NPCs.

The Guide’s reaction to your exit from the game is now updated depending on the button you press. Also in this menu, the graphical error of the “No more asking?” function has been fixed, and now it shows the current state.

Fixed a bug where music would not play in the main menu if a new interface style was selected.

The saves system has been completely changed and modernized. Now there shouldn’t be any errors with lists, overwriting, and creating a new save.

Fixed an issue with endlessly repeating negative club events, as well as a club event where a budget is given.

Fixed a bug where you were kicked out of school at 21:00, while it worked until 20:00.

Fixed a bug where the NPC’s ID could be forgotten during communication, which led to problems such as changing the gender, changing the character itself per second on the screen, as well as many other similar errors.

Fixed a bug where tense music after fights was not replaced by normal music.

Minimum thresholds for attributes are set. Now there should be many times fewer exceptions associated with them.

A condition has been made that events with Hitomi cannot be called until an event involving truancy and Yuki Oota is completed.

Fixed Yuki Oota’s daily routine when she lives with you. Now at 5 am, she will not be busy with paperwork, but will be safely asleep. In addition, some other minor issues related to this have been fixed.

Fixed a bug where you could invite people who were already members to your club using group interactions.

Fixed a bug where an incorrect item description could initially be displayed when opening the inventory.

Corrected the formula that calculates the font size for the names of randomized NPCs. Now the text that goes off the screen and goes to the next line, thus closing the next character, should be several times less.

Now, if someone cohabits with you, the event where Azumi walks around naked in your apartment will not fall out.

Fixed a bug where the Korean translation was missing the location “Beach” on the map.

Fixed a bug where an event related to Azumi could not fall out.

Fixed a bug where exceptions were thrown when starting a second new game during a single game session.

Fixed an issue where the your boss at the grocery store were smaller than other NPCs in sprite size.

Fixed a bug where a branch of events with secret a fan could not work during your game session at all.

Fixed a bug where the gender of the NPC was confused in aggressive interactions when playing in Russian translation.

Now, if you are tired for talking, the background will not be white.

Fixed the unstable “Wait for a lesson” function.

Fixed a bug in which Yuki Oota was in the student council office after the outcome of the meeting, at which it was decided to resign her post.

Hot Bug Fixes 1 for 0.916 Version:

Fixed a bug where Yuki Oota would endlessly call you to her office for a dialogue about the upcoming festival.

Fixed a bug where the female NPC would not close after the end of the dialog, and it could be seen in the events.

Fixed a bug where the time was lost after loading the save.

Fixed a bug where learning in the school library did waste energy, satiety, but time did not pass.

Fixed some bugs where the current progress for completing tasks in the diary exceeded the maximum required value.

The NPC activity value after starting a new game is now 63 percent. It can still be raised to 100, and this is done so that new players who are not aware of this possibility will be less worried about microfreeze or freeze down during the Waste Time process.

Now the names located in the lower-right corner of the screen in the interaction mode have their own formula for calculating the length of the text and fitting it to this font length. This means that there will no longer be any text that goes beyond its scope.

Fixed a bug where an exception could be thrown if you try to join a group interaction.

Fixed some typos in the English translation in the moments with group interactions, and also fixed the Russian text in the English translation in the moment when you preview the skills and character of a randomized character.

Fixed a bug where Meiko Tsukasa could show more than two times in the list of club activities.

Fixed a bug where the keyboard on Android devices did not close when typing characters in the grocery store, as well as choosing the color of eyes and hair in the editor of the standard school uniform.

v0.916
UPD 06.04.2021 13:00 GMT +3

– Fixed a bug where Yuki Oota would call you to her endless to talk about the upcoming festival.

– Fixed a bug where the female NPC would not close after the end of the dialog, and it could be seen in the events.

– Fixed a bug where the first time you click on “create a save”, it was not created.

– Fixed a bug where of which the time was broken, and its meaning could be displayed for more than 60 minutes or 24 hours.

– Fixed a bug where learning in the school library did not waste energy, satiety, and time did not go by.

– Fixed some bugs where the current progress for completing tasks in the diary exceeded the maximum required value.

– The NPC activity value after starting a new game is now 63 percent. It can still be raised to 100. This is done so that new players who are not aware of this possibility will be less worried about freeze down during the time-lapse.

– Now the names located in the lower-right corner of the screen in the interaction mode have their own formula for calculating the length of the text and fitting it to this font length.

– This means that there will be no more text that goes beyond its scope, or there will be much less of it.

– Fixed a bug where an exception could be thrown if you try to join a group interaction.

– Fixed some typos in the English translation in the moments with group interactions, and also fixed the Russian text in the English translation in the moment when you preview the skills and character of a randomized character.

– Fixed a bug where Meiko Tsukasa could show more than two times in the list of club activities.

– Fixed a bug where the keyboard on Android devices did not close when typing characters in the grocery store, as well as choosing the color of eyes and hair in the editor of the standard school uniform.

Innovations

– The story branch, associated with the club of journalism and the student council, was updated. It has new details about relationships between Yuki and Ayano, an event with a meeting of the student council about the club of journalism with two endings, as well as the final dialogue with Hitomi after this particular meeting. It also has certain choices, due to which in the future the fate of your character can change significantly.

– A new plot branch was made associated with your secret fan. At the moment there are six new 18+ events and new mechanics with systems. A new possible item for inventory was also added – “Photos”, which become available as soon as the very first event of this chain begins.

– New 18+ Event in a branch with real estate agency was added.

– More than half a dozen new 18+ events were added, which are scattered across locations: in the cafe, in the classroom, school roof and the club utility room.

– Six new club events were added, directly affecting the development of your club. Among them there are also events that increase the popularity and budget of the club, as well as other events that negatively affect club activities.

– Training in some places was expanded, as well as modified.

– The editor of the characters at the very beginning of the game was modified. Some of its functions were rewritten from scratch and many bugs were corrected.

– Some typos and mistakes in Russian and English translations were corrected.

– A behavior model of NPCs was improved: the transition to locations, the choice of clothing and interaction between each other became more logical. In addition, many famous bugs associated with these interactions were corrected.

– More rumors among randomized NPCs were added.

Bug Fixes

– Fixed graphic errors in the diary on the tasks page and on the achievements page.

– Fixed a bug, because of which at night in the new room you could have encountered exception. It could have also happened in the real estate agency, in scenes with Suzuki, as well as in some other points where the night room background was used.

– Fixed a bug, due to which, during a joint walk with randomized NPC, an exception happen.

– Fixed a bug, because of which there was no progress in improving intelligence after studying in the school library.

– Fixed a bug due to which some locations added before to favorites were not displayed in the corresponding menu.

– Fixed a bug in which the input of time on alarm clock was considered as input of a patreon code.

– Fixed a bug in which when visiting a cafe in the shopping center from 5 to 7 am, it was assumed that you walk around in school, thereby the guard was kicking you out.

– Fixed a bug, due to which girls could be generated and appear without hair in the editor. In addition, a pair of non-critical errors in the character editor was fixed.

– Fixed a bug because of which it was possible to undress occupied randomized NPCs.

– Fixed a bug, due to which it was possible to find randomized NPCs without clothes in public places.

changelog v0.915
– Fixed a bug where an exception was thrown at night in a new room. It could also occur in a real estate agency, in scenes with Suzuki, as well as in some other moments where the background of the night room was used.

UPD 07.03.2021 03:35 GMT+3
– Fixed a bug where an exception was thrown during a joint walk with a randomized NPC.
– Fixed a bug where there was no progress in leveling up intelligence after studying in the school library.
– Fixed a bug where some locations added to favorites were not displayed in the corresponding menu.
– Fixed a bug where entering the time on the alarm clock was considered as entering the cartridge code.
– Fixed a bug where when visiting a cafe in a shopping center from 5 to 7 o’clock in the morning, it was assumed that you were walking around the school, thereby the security guard kicked you out.
– Fixed a bug where girls could be generated and appear bald in the editor. Also, at the same time, a couple of non-critical errors in the character editor were fixed.
– Fixed a bug where it was possible to strip busy randomized female NPCs.
– Fixed a bug where it was possible to find a randomized female NPC without clothes in public places.

Innovations
– Updated the branch related to the journalism club. Now it has new elections and events. Including 18+ content.

– The English translation has been improved. Mostly the diary and interface parts, but there are also many changes to the opening narrative related to Ayano.

– New options have been added and existing responses have been slightly tweaked related to the ability to paw randomized female NPCs.

– The possibility of inviting to the club, as well as campaigning, was expanded. Now, if the NPC does not agree with you, you can either persuade him or threaten him.

– Added seven new items to the grocery store that you can buy and use for your own purposes. Among them are brass knuckles, bats and knives to intimidate and/or use during fights.

– Added the ability to use inventory during fights. Now you have 16 items at your disposal that will affect your opponent in different ways!

– Added new effects for your opponent in fights: bleeding and disorientation, as well as a new outcome – intimidation.

– The calculation of combat statistics in the diary has been changed to more accurate. Also in the “Skill growth” category, a leveling progress indicator for eloquence and agility was added, and a new indicator was added to the “Activity statistics” – the number of victories in fights.

– Fast forward buttons are now available on the screen, in one click! Now, if you want to rewind the time by an hour, you just need to press one button under the time indicator.

– The maximum possible waiting time on site has been increased from 120 minutes to 360 minutes.

– An opportunity was made to make gifts to randomized NPCs. There are now 12 of them in total, and the percentage of delivery depends on your relationship and on the nature of who and what you are going to give.

– The menu for interaction with NPCs has been modified: more new categories, as well as the old ones have been completely redesigned.

– Now there are much less visual problems and congestion with actions.

– There are new interactions with randomized NPCs. Now you can have joint meals with them, relax and walk in the park/shopping center. In addition, there is a new possibility of stealing, available with the “Dexterous Hands” perk, as well as new romantic interactions with female NPCs and a new interaction of the “Communication” type – disputes.

– The existing system of interaction with randomized NPCs was corrected, and now, if you communicate with them successfully, then with some chance you can pump the “Speech” attribute.

– A new location “Beach” has been added, in which you can level up the attributes “Agility” and “Endurance”, as well as spend time usefully walking along it… It is quite possible that you will find something standing in the depths of the sand.

– A new location “Real Estate Agency” has been added, in which it is possible to buy a new room for a character.

– Added two new perks to choose from at the very beginning of the game.

– A couple of critical bugs have been fixed, as well as some minor that do not really affect the gameplay. In addition, some typos in the Russian translation have been corrected.

– There are now more rumors about your character among randomized NPCs.

– The technical side of the game was slightly improved: old and unnecessary variables, locations and screens were removed, which made the game load a little faster and work on old PC / Android devices.

changelog v0.914
Additions:

UPD 26.02.2021 00:36 (GMT+3)

-Fixed a bug where an exception was thrown when meeting Ishida Ayano for the first time in the club.

– Fixed a bug where there was an exception in the moments of club management.

Innovations

– New answer variations have been added to existing events with Yuki and Ayano. Among them, there are options that require intelligence to activate them.

– A dialogue about eroticism was made in the interaction menu with Ayano.

– A new location has been added – the journalism club, available after completing the story.

– New features have been added to boost your eloquence and intelligence. Intelligence can now be upgraded in the library, and the ability to upgrade eloquence will open when passing a new story.

– A new storyline was added after Ayano’s speech, related to Yuki and the journalism club. At the moment, it has more than a dozen events, so there is definitely something to do.

– A new story character, Hitomi, has been added. It can be found in the new storyline.

– Added the ability to relax in the park and sleep in class. These actions restore you a little energy, but in return they take away more satiety than during your activity period.

– The generator for randomized NPCs was improved at the very beginning of the game. Now biographies are distributed with the lowest number of repetitions, and the generation itself has become slightly faster on weak devices.

– Improved Korean and English translation in some places. Some typos and errors in the Russian translation were also corrected.

– Most of the game files have been optimized for weight and have become much less space-consuming on android/PC devices.

– Added more possible rumors among randomized NPCs about your adventures.

Bug Fixes

– Fixed a bug where it was impossible to close the keyboard on android devices while entering the time on the alarm clock.

– Fixed a bug where randomized NPCs didn’t go out on weekends.

– Fixed a bug where the “New Acquaintances 2” achievement was given indefinitely.

– Fixed a bug where the achievement was not given “Is… This really true?”.

– Fixed a bug where if you start a new game two or more times in one session, an error occurred.

– Fixed a bug where after an event with exbitionism, the girl doing it still remained completely naked.

– Fixed a bug where intelligence was given in the physical training lesson.

– Fixed a bug where if you were late for a physical education lesson, the lesson ended exactly one hour later, without taking into account the time of delay.

– Fixed a bug where during the dialogue with Suzuki about the festival, it was shown that only Suzuki was speaking.

– Fixed a bug where attending physical education classes was considered truancy.

– Fixed a bug where the energy was not replenished in one of the dates with Ayano.

– Fixed a bug where they could call the student council in a cafe.

v0.913
– The main menu was modified: new elements were added to it, some old ones were removed, and in General the entire style was changed, and the main menu itself became more convenient for small devices such as Android. Also added a “change interface” feature in case players are uncomfortable with the new interface.
– At the very beginning of the game, there a choice of classes that affects the predisposition of your character, and in General, the class system was redesigned. Now there are three of them in the game: sports, scientific and hybrid.
– Added a new physical education lesson that can go with some chance, depending on the character’s school class. In science, it does not appear at all, and in others, when it is successful, your character increases agility and endurance.
– The system of being late for class has been added. Now, if you are late for a lesson for more than 20 minutes, you will have an event, the outcome of which will depend on your attributes, choices, as well as on the lesson itself.
– The patreon code entry menu has been modified.
– Training in some places has been expanded and modified.
– A new location has been added – a cafe, where you can eat the food that you can cook, a little overpaying.
– Added a new system of fights, in which there were 3 new blows, 2 States of the NPC / main character, logs of blows that are replenished every turn, a completely new interface, and in General, only the name remains from the previous system of fights. Fights now use turn-based mode and action points, which is why there is more room for tactics and maneuvers.
– The system of distribution of combat indicators has been completely redesigned. Now they are calculated according to new formulas that fit the current balance in fights.
– After a fight, you can now use aggressive interactions with a hundred percent chance.
– In the NPC interaction menu, the fight call button has been moved to a more prominent place.
– New aggressive interactions have been added, as well as old ones reworked. Now it is much easier and more profitable to win back the “bad guy”!
– The generator code has been optimized. There were fewer unnecessary mistakes, and the generation began to go faster. Also on Android devices, the game began to go faster every act, the downloads began to go a little faster, albeit slightly.
– The NPC behavior model has been improved: moving through locations and interactions between each other in randomized NPCs have become more logical and understandable.
– Improved Korean translation in some places and fixed some typos in Russian/English.
– Fixed an issue where the game font did not change in Russian and English after switching from Korean.
– Added light version 0.913 of the update, which has a total file weight of less than 200 megabytes compared to the full version. This weight reduction was due to the optimization of existing png / jpg sprites, BG, CG, etc. in folders, and the overall quality of graphics in General did not fall much.
– Lite-Mod can now be used directly in the game. In the room below the console, there is a button where you can enable/disable it.

v0.912
Additions:
– Two new characters were added to the diary: Meiko and Suzuki. Also, information about these characters is already available in it!
– Added the ability to meet with Ayano. Now you can offer it to her right in her interaction menu!
– The storyline of Ayano has been expanded, and a new branch has been added with rape, which takes place at the player’s request.
– New H-content with Ayano has been added, with half a dozen new events and features.
– Added the “Оne dialogue initiation by a randomized NPC per act” feature, which allows only one of the many randomized NPCs initiate a dialogue with you during the time the game character is on the location. In other words, there will no longer be a situation where one dialoge will immediately be followed by another.
– Now, if you go to any location and you had the widget for getting an achievement at that time, it is forcibly closed.
– A new translation was added to the game – Korean, made entirely by a person under the nickname Harshy. The language selection interface was also modified for this reason.
– Some typos in the English translation have been corrected.
– Added more rumors among randomized NPCs about your gaming adventures.
– Now the reputation indicator is shown immediately after a successful shift in the grocery store.
– Added warnings about possible game consequences in some controversial game moments. For example, when inviting Meiko to the occult club.
– Reduced the chance of initiating a dialogue on the part of the NPC.
– Added 4 new achievements

Bug Fixes:
– Fixed a bug where progress was reset during the game with the words “Randomization completed”.
– Fixed a bug where the “Agitator” achievement was not issued.
– Fixed a bug where exceptions occurred when randomized NPCs to talk to each other and you invite their to the club.
– Fixed a bug where an exception occurred after reaching the value of any attribute more than 180 units.
– Fixed a bug with incorrect display in the settings of active NPCs.
– Fixed a bug where an exception was thrown during pointed generation with the value of the number of randomized NPCs below 100.
– Fixed a bug where you didn’t get satiety and energy during a date with Suzuki.
– Fixed a bug where Suzuki was unavailable in the grocery store in some cases.
– Fixed a bug where NPCs didn’t initiate a dialog when the game character was in a class.
– Fixed a bug where some icons on the PC disappeared after some time.
– Fixed a bug where the text in the “History” tab in the game settings overlapped with each other.
– Fixed a bug that caused -4 school absenteeism at the very beginning of the game.

v0.911
– The storyline with Ayano was continued. In total, it came out in more than 12,000 words, the basis of which tells about the other side Of Ishida Ayano and her relationship with Yuki Oota.

– More than seven new dialog variations have been added to the interaction menu with Yuki, Ayano, and Suzuki in General.

– Added more than half a dozen new events, the result of which leads to a new global.

– The diary has been expanded. Now the game information in it is much more than in the previous version of the game.

– Added the ability to visit Ishida Ayano’s home after some interactions with her.

– The NPC generator was improved, some minor errors were fixed, and in General there were much fewer minor errors, which affected performance.

– There was a improved calculation of points of popularity, authority, etc. for a occult club. We also fixed some bugs in events located in the club.

– Guide has been expanded.

– A new feature has been added to increase the popularity points of the club.

– Improved performance on older Android devices.

– There are new rumors among randomized NPCs about your actions, if, of course, you committed them.

– Interaction with NPCs “Invite to run “and” Invite to study ” is no longer displayed when you are out of school, and the location of these buttons has also been changed.

– Randomized NPC sprites started showing up in the old mode mode when you click on them and when they are busy.

0.910 version
UPD 01.10.2020 (Bug FIx):
– Fixed a bug where story characters were not shown after group interactions

UPD 03.10.2020 (Bug Fix 2):
– Interactions with the “Invite to run” and “Invite to learn” NPCs are not shown when you are out of school, and the location of these buttons has also been changed.
– Sprites of randomized NPCs started showing in the old generation mode when you click on them when they are busy.
– Fixed bugs in the old generation mode when entering group activity.
– Fixed a bug where the location/activity didn’t change when the main character successfully joined a group activity.

– Increased the number of generated characters to 200 when selecting optimal generation values. The maximum for point generation for non-patreon subscribers has also been increased.

– Reduced the chance of initiating a dialogue on the part of the NPC.

– Added two new classes, which are evenly distributed in the NPC during their generation.

– Changed the system that distributes NPCs by location. Now, depending on the nature of the NPC can be found on a night walk, skipping classes, and the distribution itself during lessons has become much better: most of the NPC during recess is in the cafeteria, classroom and pool, and the other is distributed throughout the school depending on their generated preferences.

– The randomized NPS generator and time detection function are optimized

– Added an activity for each randomized NPC. Now they are having lunch, talking to each other, hugging each other, figuring things out – all of this affects their relationships, and these relationships affect the interactions between them.

– For randomized NPCs, new attributes were added that affect events: predisposition to romantic interactions, crime, courage, etc. It also affects some interactions with and between them.

– Combat skills began to be updated every hour depending on the pumping of your attributes.

– The “Performance” section has been added to the settings menu. In it, you can disable some modules, miscalculations, and configure the percentage of randomized NPCs that will be active. This way, the game can be played comfortably even on the weakest device with flexible settings for performance and features.

– Now it is possible to conduct group dialogues and use other unique interactions with randomized NPCs.

– Training has been expanded. Now much more game elements are explained and much more detailed.

– The Russian text in the English translation has been corrected in some places.

– Many critical bugs have been fixed.

0.909 version

=== ENG ===

Innovations

– A non-removable “diary” was added to the inventory, which can be used to view the progress of tasks, the list of achievements, as well as the General state of the character with his statistics.

– Added a quest system, which allows you to completely pass a particular branch of the selected character without any problems. This thing will significantly simplify the gameplay for beginners. (In order for this function to work correctly, you either need to start a new game, or independently move further along the branch of events with the character.)

– 33 achievements were added, as well as unique rewards for completing them. Accordingly, this allows you to make your character more flexible for certain tasks.

– Character statistics were also added to the diary for more convenient interaction with it.

– New animated notifications have been added.

– The code for initiating a randomized NPC dialog, the generator, as well as the time calculation and saving functions were optimized. When loading certain saves, the value of variables is checked.

– Added features for automatically rejecting dialogs with randomized NPCs, as well as a feature for disabling the “Dexterous hands”perk.

– The patreon code qrcode was removed, and its original functionality was enabled at the very beginning of the game.

Bug Fixs

– Fixed the critical error ” local variable ‘clothes’ referenced before assignment”.

– Reduced the probability of initiating a dialogue on the part of the NPC.

– The function of determining clothing by time and place for randomized NPCs has been completely redesigned.

– The next time you start a new game without restarting the school Game launcher, all functions will be disabled until you create a character and exit the generator. This fixes rare errors that appear in some cases.

– Fixed a bug when the code is entered incorrectly patreon.

– The probability that a randomized male NPC will ask you to smoke has been adjusted. We also fixed a bug where this event could not be executed, repeating itself from time to time.

– The position of clothing for randomized NPCs has been changed.

– Fixed generation errors that could cause NPC clothing to be mixed up in the first hour of the game.

– The system for initiating a dialogue on the part of the NPC has been upgraded. The main reluctance modifier was added to it, as well as some other parameters that caused events with randomized NPCs to drop out too often were changed.

– Fixed a lot of bugs related to the old NPC randomization mode

– The Russian text in the NPS editor has been corrected in the English translation.

– Fixed some errors when launching new events.

– NPCs initiate a dialogue even less often.

– Changed the variable initialization system.

– If there are any exceptions, the game progress is no longer reset.

– The saves have been fixed. Now everything should be stable on both Android and PC.

– Fixed a bug that caused the location interaction menu to disappear after communicating with Ayano, randomized NPCs, etc.

– Fixed a bug with randomizing a new type of NPC with a high probability of heterochromia.

– Fixed a bug where you needed to have much more intelligence than indicated to use a math book.

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Public Cheats
Public cheats (only work starting from version 0.925):

yuki – opens all available CGs with Yuki Oota in the gallery on the player’s PC.
meiko – opens all available CGs from Meiko Tsukasa in the gallery on the player’s PC.
ayano – opens all available CGs with Ayano Yoshida in the gallery on the player’s PC.
suzuki – opens all available CGs with Suzuki Matsui in the gallery on the player’s PC.
hitomi – opens all available CGs with Hitomi Watanabe in the gallery on the player’s PC.
gallery – completely cleans the gallery on the player’s PC from CGs.

money – gives out 10.000 in-game currency when entering.
energy – gives 100 energy.
satiety – gives 100 satiety.

boosty – unlocks 50 percent of new 18+ content. (You can determine whether it is enabled or not by randomized NPCs: if there is a possibility of sex in the category with interactions, everything works as it should.)

Any of the cheats available above must be entered in the same place as the patreon code.

Keywords: Download School Game.

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