820 new renders and a new chapter that’s nearly 50% longer than Ch26 with probably twice the word count.
-623 new renders
-A lil’ bit of spook just in time for Halloween
-Reworked how Open World segments going forward function behind the scenes. Hopefully, if everything works correctly you shouldn’t notice anything different but it makes life a lot easier for me!
-Katie has remembered who she is and has stopped pretending to be Mizue or ???
-400 new renders!
-4 new events for Sarah, Jamie and two brand new characters!
-Another round of image optimization with no quality loss. You aren’t going crazy, the file size of the whole game has gone down by a few hundred megabytes, even including the new images.
-Fixed a music bug in Ch2 that was sometimes making an awkward silence for CJ’s section.
-Fixed a ton of typos in Ch23, 24 and 25.
-Kieran is no longer in the girls apartment, you’ll now find her (and Sarah) in their dorm room in the School District.
-Jamie will be found at the City Center after completing Side Arc 1 for Victoria, Leah, Teresa, Ashley and Kieran.
-Sarah will be found at the School District after completing Jamie’s Side Arc 1.
-The game will more often than not soft lock if Sarah gets to 0 HP in Ch15. For now just don’t lose I guess.
-We’re reworking the entire button UI for open world segments and choice segments, so the old vertical buttons are still kinda crappy and still don’t fit some words in them but rest assured that won’t be a problem for much longer.
-Brand new chapter!
-632 new renders!
-After far too long, OoT now has screen resolution settings!
-Not one, but two gigantic exposition dumps!
Sorry just a quick hotfix for a script error in the beginning of Ch24.
-Chapter 24 is out!
-688 new renders!
-Expanded lewd scenes and new renders for Chapters 15 and 18 too!
-A shitton of typos have been fixed!
-Patreon and Discord have been integrated into the game, we’re now shilling at rates never before seen!
-We moved all file and asset handling to a static class to make distinguishing on Android easier in the future. This changes literally nothing for you, but hey Android’s coming! Yay back end!
-After a long, long, LONG wait, the Unity build is now ready for full public release!
-Chapter 20 AND 21 are out!
– 1353 new images!
– A completely reworked combat system and UI for Chapter 15!
-New music, new sound effects, new everything!
–The bug that was causing picture transitions to take forever has been squashed. Rejoice!
-Menus work way better! You won’t notice it, but I sure do!
-The meanest fucking cliff hanger I’ve ever written.
-New music will stop and restart a few times if you’re skipping, if you hear that happening just stop clicking for about a second and it’ll fix itself.
-Some buttons aren’t having their text resize properly, so the words inside wrap around. This will be fixed pretty soon.
-There will be more pages of save slots soon, I hate it too I swear.
I just want to give a huge thank you to everyone who made this build possible, biggest of all Snow who programmed his heart out for 5 months to set up all this framework that we’ll be using for the next few years as we finish OoT.
I also want to thank you guys for your enormous amount of patience with our rebuild. Your support and readership is why we do the things we do and I hated keeping you waiting.
Speaking of which, we should be back to more regular updates now with the rebuild finished. While I wouldn’t expect an entire new chapter every week, now that the rebuild is done I can start adding in all the side content I’ve been meaning to. So expect more of your favorite girls in the near future!
Other than that, Chapter 22 is progressing nicely. If you want some nuts and bolts details about it, go read my June 1st Monthly Update. But as of now the script is nearly finished and all that’s left is the combat, both animations and mechanics.
There’s a lot of things that factor into when we can deliver that chapter, but we’re aiming for a Summer release.
However, the first thing Snow is going to be working on next is the Mac version and the Android version, both of which should be out as well in the very near future.
As always, my DMs are always open and I’m always on our Discord, feel free to reach out to me with any questions either here or there. Here’s the invite: https://discord.gg/jJAjjvW38h
Anyway, thank you again for sticking with us and enjoy!