v0.14.1$20 Patron (Sandy Update)
Added 2 new rooms to the forest.
Added a new quest with Sandy the turtle knight.
(You can find Sandy in the new room we added in the forest.)
Added a animated Reward with Sandy with 2 versions.
Added 6 new animations for upgrading your elemental defenses in Vanilla’s defense.
Fixed a number of bugs that would occur when trying to load a password from the same version.
Fixed a softlock that would occur in the new phoebe area if you leave before talking to her.
Updated various UI components .
v0.13
- 3 New Cosplayers (Mara ,Gale, And Jaclyn)
- A new Main Quest Line with Mara.
- Added a Ton of new story CGs.
- Added new reward scenes with Mara. With an unlockable animated version for beating a secret boss after receiving her standard rewards.
- Added a reward with Camo (during Mara’s new Quest)
v0.13b hotfix
Hotfix 2 10/6/2020
- Fixed an issue when starting a new game cash would be displayed as NaN.
Update Notes:
+Added a new Cosplayer Ellie
Ellie’s quest can be started after helping camo set up her camp.
+ Added A Quest line for Ellie with a reward available after it is completed.
+Added a hidden unlock-able animated version of Ellie’s reward.
- Fixed an issue with the victory screen that would cause some players to only get 1/10 of the intended XP/CASH
Con-Quest 0.13 Beta
+Added a new Ultra Rare Cosplayer Sylvia
Sylvia can be found after completing Camo’s quest.
+ Added A Quest line for Sylvia with a reward available after it is completed.
+Added an unlock-able animated version of Sylvia’s reward.
After completing her quest beating the ultra rare echo version of her will unlock it.
Changes /Fixes
- The victory counter will no longer reset when you leave the room allowing you to visit vanilla’s shop to heal if needed. Encountering a Ultra Rare Girl, getting defeated in battle or running from a fight will reset the Victory Counter.
- Tweaked the amount of damage revived and dealt when attacking something lower/higher level.
- Being defeated in combat will now add the “Smelly” Icon to your Map UI.
- Fixed a bug that allowed using two skills at once during combat, causing a crash.
- Fixed a bug that caused the game to incorrectly calculate the players level during combat, making fights harder than they should have been.
- Fixed a bug that caused the Element icons to not reset when ending combat with any element other than “Normal”.